We will be using the last set of Serv UO scripts that we built. The user manual will contain only those aspects which are non-standard additions. To those who have never played UO before; this wiki does not teach you how to play UO, rather it assumes you know how, and only need to know what is new or different from standard game play. We will make an effort to provide a selection of other websites for players new to the game mechanics.
Not AOS
Please note that we have AOS (Age of Shadow) changes DISABLED on Sanctuary. We are not using any of the elemental resists or elemental damage options now standard in Ultima Online. Instead, we are using a blend of new stuff with the elemental aspects turned off, as well as a return to the old magic item options for power, destruction, etc. We understand that some of the screens (gumps) still show elemental resists, but they SHOULD NOT affect game play. (If they do please report it.).
This means that many of the skills in-game are not exactly like standard UO; so when reading UO Stratics or UO Guide, please keep this in mind. We do intend to do more with magic items and stuff, but not for a while.
Please Report
We are sure that there will be a number of things we find that will need to be fixed, as it stands, between now and Go Live (9/1). Staff reserve the right to fix/confiscate anything they think is either unbalanced or just plain ugly. Please help out and report any of the following things:
- Glowing or spangled colored items.
Known Issues
- 8/11/19: Necromancy, Spellweaving, Chivalry (Devotion), Ninjitsu (Deception) and Bushido (Precision) are all only partially implemented because we turned off AOS and they all need a review and some attention. They should be resolved in a few weeks.
- 8/11/19: Almost all of Grimmwold's crafting system has been moved over, but some with more skill then others ... expect changes to keep coming.
- 8/14/19: Weapon abilities being set to pre-AOS.
Not Skills
- How to Train Skills
- Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..
- Message of the Day
- Sanctuary uses a message of the day command (.MOTD) which also functions as our event calendar. Players can create their own events and tag a location allowing guests to join them at the event location. All players are welcome to create and host events; this is not exclusive to seer-run events only. Read More
- Custom Player Commands
- Sanctuary has a number of custom commands that players should familiarize themselves with. Read More ..
- Hunting
- New player hunting is available on Summer Isle. Regular higher-end hunting is available in Summer Isle dungeons and the Underhill map. Moving armies comprised of champ and mini champ spawns are found on Cuiveinen. Read More ..
- Housing
- We offer both player housing and player shops. You can have a total of 9 houses and 1 shop. Houses can not have vendors, and shops are required to have stocked vendors. Shops are restricted to specific shopping districts.Read More..
- Armor
- Armor on Sanctuary is pre-aos with heavy customization. Read More ..
- Player vs Player
- There are two ways in which player vs player conflict is initiated and resolved on Sanctuary; PvP and RPCSS. All PvP on Sanctuary is restricted to Cuiviénen (the mainland). Read More ..
Combat Skills
Most of the melee, barding and spell casting skills should match OSI/Base UO as of 2016 which is the version of ServUO we are currently using. We are happy to transfer over any updates, assuming it doesn't effect any core systems or balance issues. If you discover something is missing, please request its addition on the forums.
Barding Skills
Melee Skills
Warrior Specialities
- Precision was Bushido
- Precision is melee support skill that focuses on increasing out going direct damage while allowing you limited ability to parry with a two-handed weapon. Read more ..
- Devotion was Chivalry
- Devotion is a melee support skill that provides improved tanking and parry abilities. Read More ..
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- Deception was Ninjitsu
- Deception is currently broken due to the disabling of AOS. Any player who has taking this skill should page for a skill swap. Read More ..
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Spellcasting Skills
- Evaluating Intelligence
- Evaluating Intelligence is a support skill for Magery. Read More..
- Imbuing
- Imbuing has been deactivated on Sanctuary for the time being.
- Magery
- Magery is the primary skill of the spell caster. Magery is not recommended to first time players as it is both difficult and costly to level up. Read More ..
- Meditation
- Meditation both passively and actively regenerates mana. Read More ..
- Mysticism
- This skill is being rewritten, its currently non-functional. Read More ..
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- Necromancy
- Necromancy is the primary skill of the Necromancer. Necromancy has been significantly crippled by the implementation of Pre-AOS. Read More ..
- Resisting Spells
- Resisting spells reduces the effect/damage of incoming spells. Read more ..
- Spellweaving
- Druidry, which replaces Spellweaving, has been released for player testing. Druidry is the primary healing and buff skill of the new magic skills. Read More ..
- Spirit Speak
- Spirit Speak allows players to understand dead players as well as channel healing from monster corpses. Read More ..
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Thieving Skills
Wilderness Skills
Resource & Craft Skills
- All crafting on this shard is restricted to one of the six town crafting halls, a handful of NPC shops nearby those craft halls, and player owned buildings set as shops. Some crafting stations have been used as static deco but do not function. The most commonly used location is near the Evervale bank on Summer Isle (starting location).
Most of these skills function like the craft skills from Grimmwold except where the Grimmwold craft skill was nearly identical to OSI/Base UO anyway; in which case, we have used the updated version of the crafting skill from ServUO circa 2016. If you discover NON-AOS updates available on OSI/Base UO, and you'd like us to investigate adding them, please put the request on the forums.
Resource Skills
Crafting Skills
- Alchemy
- Cooking makes food, inks, dyes, paints, and alchemy potions.Read More..
- Artistry was Item Id
- This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
- Blacksmithing
- This skill crafts metal armor and weapons. Read More..
- Carpentry
- This skill is used to make wooden and stone furniture and decoration. Read More..
- Cartography
- This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
- Cooking
- Cooking makes food, inks, dyes, paints, and alchemy potions.Read More..
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- Fletching aka Bowcraft
- This skill is used to make bows and wooden weapons. Read More..
- Inscription
- This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
- Tailoring
- This skill is used to make clothing, rugs, leather armor, decorations and magical footwear. Read More..
- Tinkering
- Tinkering is the art of creating tools and fine crafts from metal ingots. Read More..
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Book Skills
- Apiculture
- Bee farming and candle making
- Basketweaving
- Is current the OSI/Base UO book skill of Tinkering, but needs to be changed to being Grimmwold's book skill of artistry.
- Beer Brewing
- Should be a book skill of cooking when written. Currently only in design.
- Fine Furnishing
- Crafting furniture release for the Asian art expansion
- Glassblowing
- Glassblowing is a book skill, not its own skill, and is implemented with alchemy on Sanctuary.
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- Horticulture
- For growing special potted plants.
- Pottery
- Is a book skill of Artistry
- Sidhe Carpentry
- Crafting furniture released in the elven art expansion.
- Special Dyes
- Crafting special dye tubs that use our custom hues.
- Stone Crafting
- Crafting items and furniture made out of stone.
- Wildcrafting
- Harvests magery reagents.
- Wine Crafting
- Needs to be implemented
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Subcategories
This category has only the following subcategory.
Pages in category "UserManual"
The following 82 pages are in this category, out of 82 total.