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Difference between revisions of "Magic"

From Sanctuary Shard

(Supporting Skills)
(Sources of Powers)
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:Mana is a spell casters personal well of power that they can draw on to cast magic.  It functions much like a type of magical stamina.  The more powerful the spell the more mana it takes.  [[Magery]], [[Chivalry]] use mana to cast spells.
 
:Mana is a spell casters personal well of power that they can draw on to cast magic.  It functions much like a type of magical stamina.  The more powerful the spell the more mana it takes.  [[Magery]], [[Chivalry]] use mana to cast spells.
 
;Karma
 
;Karma
 +
:Karma effects the power and duration of [[Chivalry]] spells.
 
;Reagents, including Focus Crystals
 
;Reagents, including Focus Crystals
 
:Reagents are spell ingredients that are consumed when the spell is cast.  They are assumed to be small amounts and easy to carry enough to cast a few hours of magic while hunting, a pinch per spell at most. [[Magery]] uses reagents.
 
:Reagents are spell ingredients that are consumed when the spell is cast.  They are assumed to be small amounts and easy to carry enough to cast a few hours of magic while hunting, a pinch per spell at most. [[Magery]] uses reagents.
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:Spellbooks are considered magical objects in their own right, and while most spell books require other sources of power to cast the spells, such as mana, reagents, etc, the book itself is a necessary magical item.
 
:Spellbooks are considered magical objects in their own right, and while most spell books require other sources of power to cast the spells, such as mana, reagents, etc, the book itself is a necessary magical item.
 
;Tithing
 
;Tithing
 +
:One might increase ones tithing value (points) by donating gold to an ankh. As [[Chivalry]] spells are performed one's tithing value is decrimented and needs to be replenished.
 
;Words of Power
 
;Words of Power
 
:Magical words are obviously a necessary component of spell casting for most of the different magical system on Sanctuary.  [[Magery]] uses magical words to cast spells.
 
:Magical words are obviously a necessary component of spell casting for most of the different magical system on Sanctuary.  [[Magery]] uses magical words to cast spells.

Revision as of 16:59, 27 June 2019

This page will serve to explain how magic functions on Sanctuary. This is intended for role-play purposes only, and should not be taken as an indication of pending game magic functionality.

Game Mechanics

The following types of magic exist on Sanctuary, this is an excellent overview of the systems: Magic in Ultima Online

Alchemy
Cooking makes food, inks, dyes, paints, and alchemy potions.Read More..
Chivalry
Devotion is a melee support skill that provides improved tanking and parry abilities. Read More ..
Imbuing
Imbuing has been deactivated on Sanctuary for the time being.
Inscription 
This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
Magery
Magery is the primary skill of the spell caster. Magery is not recommended to first time players as it is both difficult and costly to level up. Read More ..
Meditation
Meditation both passively and actively regenerates mana. Read More ..
Mysticism
This skill is being rewritten, its currently non-functional. Read More ..
Necromancy
Necromancy is the primary skill of the Necromancer. Necromancy has been significantly crippled by the implementation of Pre-AOS. Read More ..
Resisting Spells
Resisting spells reduces the effect/damage of incoming spells. Read more ..
Spellweaving
Druidry, which replaces Spellweaving, has been released for player testing. Druidry is the primary healing and buff skill of the new magic skills. Read More ..
Spirit Speak
Spirit Speak allows players to understand dead players as well as channel healing from monster corpses. Read More ..

Scope of Magic

We can make the following statements about magic as being generally true:

  • Relatively Immediate
  • Always Local, line of sight
  • Of limited duration, instant or minutes, not hours or days
  • Usually solo, except spell weaving
  • Primarily offensive or healing with some protective spells
  • Requires some form of personal power or discipline
  • Usually consumes ingredients upon spell casting, except Chivalry.

Types of Magic

Sanctuary appears to have:

Supporting Skills

Evaluating Intelligence
The ability to evaluate the intelligence of a target is a crucial skill to many of the magic system on Sanctuary. This skill directly effects the offensive power of Magery, but is not used in Mysticism.
Focus
Focus, which is defined as a warrior's meditation skill and is responsible for Mana and Stamina regeneration. Focus effects a mystic's spell power.
Inscription
Inscription which is the skill used to inscribe magical scrolls effects the damage of some mystic spells.
Meditation
Meditation is the skill that is used to restore mana.
Resisting Spells
Resisting spells can be thought of as the ability to shield or ward one's self from some offensive magic cast by Magery, Necromancy, Spellweaving and Mysticism
Spirit Speak
Spirit speak is a magical talent that is necessary to improve the outgoing damage of Necromancy spells.

Sources of Powers

Corpses
Used by Spirit Speak to channel the power of the recently dead to heal.
Items
Magically crafted items such as scrolls and wands can be used to cast magic, sometimes without needing to have any magical skills. Magical items, such as scrolls may be consumed upon use, while wands may have multiple uses.
Mana
Mana is a spell casters personal well of power that they can draw on to cast magic. It functions much like a type of magical stamina. The more powerful the spell the more mana it takes. Magery, Chivalry use mana to cast spells.
Karma
Karma effects the power and duration of Chivalry spells.
Reagents, including Focus Crystals
Reagents are spell ingredients that are consumed when the spell is cast. They are assumed to be small amounts and easy to carry enough to cast a few hours of magic while hunting, a pinch per spell at most. Magery uses reagents.
Spell Books
Spellbooks are considered magical objects in their own right, and while most spell books require other sources of power to cast the spells, such as mana, reagents, etc, the book itself is a necessary magical item.
Tithing
One might increase ones tithing value (points) by donating gold to an ankh. As Chivalry spells are performed one's tithing value is decrimented and needs to be replenished.
Words of Power
Magical words are obviously a necessary component of spell casting for most of the different magical system on Sanctuary. Magery uses magical words to cast spells.
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