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Difference between revisions of "Category:Kingdoms"

From Sanctuary Shard

(Kingdoms & Capitals)
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|[[file:Andus.jpg|200px|link=Kindom of Andus]]
 
|[[file:Andus.jpg|200px|link=Kindom of Andus]]
 
|'''[[Kindom of Andus]] (Capital Al Shadiya)
 
|'''[[Kindom of Andus]] (Capital Al Shadiya)
:Arabic, Dessert, Roman, Meditereanan, Greek
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:{{:Kingdom of Andus}}
:Based on the statics for Zanzibar - "Knowledge and Wisdom"
 
:This kingdom is about bringing history into the present so as to gain more knowledge and greater wisdom, they are also interest in tradition, but only where it has grown and become mature.
 
 
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=Noble Houses=
 
=Noble Houses=
 
{{:Noble Houses}}
 
{{:Noble Houses}}

Revision as of 20:34, 17 June 2019

There are five Kingdoms. The setting of the world is from a time period where kings rise and fall within years. Each kingdom will have a great house which is currently on the throne. There may then be another 1 to 3 Great Houses per kingdom which will be able to play RPCSS, competing for the individual thrones or control of the whole world. Banner houses will be fictional and will not play in RPCSS.

Kingdoms & Capitals

Emlyn.jpg Kingdom of Emlyn (Capital Caerleon)
The Kingdom of Emlyn is like cool water on jagged rocks. The capital, Caerleon, is forged of strength and honor, unyielding stone encircling what many would consider an impregnable fortress. It is both home to legend and valor, those who reside being practical in nature. Residents tend to be Human or Hoggur. Read More ...
Influences
Knights, King Arthur, The Virtues, Medieval Britain, Winterfell, Ulster
Miðrvegr.jpg Kingdom of Miðrvegr (Capital Åndalstad)
The kingdom of Miðrvegr where the cold waters of distant shores collide is home to only the strong. The capital city Åndalstad, an intricate blend of stone and wood, was fashioned on the whims of great Kings and Queens of old, a testament to their glory. It is home to many humans and Hoggur. Read More ...
Influences
Norse/Viking, Pirates, Iron Islands, Rohan, Ironhall, Cimmerian, Nordheimer
Kraestret.jpg Kingdom of Kraestret (Capital Drökkburg)
German, Dark Forest, Dark Grimm Tales
Based on the statics for Hamelin -- Power and Privilege
This kingdom's occupants are dedicated to the acquisition of power and privilege, their focus is on the future. They often fail to pay attention to what is going on in the present as they plot and plan for the next turn of politics.
Raeyithia.jpg Kingdom of Raeyithia (Capital Tarașinău)
The Kingdom of Raeyithia is never ending springtime buffeted by soft warm breezes fragrant with heather and lavender. The capital, Tarașinău, is born of beauty and bravery, a magical fairy tale city, encircled by a hedge wall, home to many of the Aelfeyn, Muiri and lowlander Hoggur. Read More ...
Influences
Fairy Tale, Fae, Briar Hollow, Elves, Narnia
Andus.jpg Kindom of Andus (Capital Al Shadiya)
The Kingdom of Andus cuts through the veil of sand and wind, presenting a civilization refined by the knowledge and wisdom of centuries. The ancient architecture and monumental beauty of the capital city, Al Shadiya, shows all who visit a glimpse of both the sacred past and the treasured future. Read More ...
Influences
Arabian Nights, Roman, Egyptian, Gladiators, Desert Tribes, Zanzibar, Quartubi, Dorne

Noble Houses

Sanctuary's primary story line is designed around land-based conflict between Noble Houses. We use a custom web-based game tool called RPCSS to manage the armed conflict, allowing the primary story arcs to be completely player-driven. There are five kingdoms, five Ruling Houses and numerous other Great Houses and Banner Houses. House Applications are currently being accepted for Great Houses. Read More ...

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