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Noble Houses

From Sanctuary Shard

Sanctuary's primary story line is designed around land-based conflict between Noble Houses. We use a custom web-based game tool called RPCSS to manage the armed conflict, allowing the primary story arcs to be completely player-driven. There are five kingdoms, five Ruling Houses and numerous other Great Houses and Banner Houses. House Applications are currently being accepted for Great Houses.

Update 7/24/19
There are some programming features being explored that may change the process for creating Noble House. Details will be published when finalized.
Ruling House
There are five ruling houses, one for each kingdom. The current ruling houses have been in control for at least five years prior to our arrival, and perhaps for much longer. All ruling houses are also great houses.
Great House
There are probably a lot of great houses that have risen and fallen over the centuries prior to our arrival, but at the present time, there are only a few with armies enough to impact the upcoming new cycle. Great Houses have the ability to play RPCSS with armies to fight with.
Banner House
A banner house is allied to a great house. All new banner houses must begin as allied with the ruling house of their kingdom. Banner houses do not have enough armies to make a huge impact on any battles consequently they do not have guild stone nor do they have teams in RPCSS. Banner House is really ideal for someone who wants to play as coming from a noble family, but isn't ready to play RPCSS or run a guild.

Details on Noble Houses

  • Because of the nature of how heroes arrive in Sanctuary noble houses should not be based on blood ties.
  • The application for each house should include some history of the house that your character now runs, the story line for the house should not include your character.
  • They don't actually have to be based on nobility, any realistic historical premise should be fine as long as it is land based and uses land based armies as that is a current restriction of RPCSS. Consequently, mercenary groups, knight orders, merchant guilds, barbarian hordes, etc, are all acceptable.
  • For a banner house to be elevated to a Great House (or the ruling house) there must be an available slot in your kingdom for a new RPCSS team, AND there must be two other dedicated players who can take over the team if the leader goes MIA.


There is more to running a noble house then just submitting an application. While we feel that the commitment is reasonable for the average player we encourage you to take a look at this page and understand the requirements. Read More ...

Submitting your Application

The process for establishing an RPCSS Noble House/Guild changed after 9/1/19 when the shard went live. The process now requires role-play establishment before an application is approved and the team set up in RPCSS. This article will explain the process in detail but the basic concept is simple -- role-play comes first. Read more ..


The goal of your noble house is to rule an area of the map, and then to eventually rule one of the five kingdoms or support another houses' intention to rule. The ultimate goal of ruling a kingdom is to place a favored deity upon one of the Arcanum Crystals. Players accomplish this goal with the management and direction of large NPC armies in RPCSS. We expect noble house teams to be as small as three, where each of the players represent one of the house's leadership positions -- consider the "small council" of Game of Thrones. Read More ...

Wiki Page

If you would like a wiki page for you guild/team you may request one once you have an approved application. Lara will create a new page for you, and drop in the template for you to fill in. You are obligated to keep your page updated. Page that are not kept updated will be removed/archived.

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