There are five Kingdoms. The setting of the world is from a time period where kings rise and fall within years. Each kingdom will have a great house which is currently on the throne. There may then be another 1 to 3 Great Houses per kingdom which will be able to play RPCSS, competing for the individual thrones or control of the whole world. Banner houses will be fictional and will not play in RPCSS.
Kingdoms & Capitals
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Kingdom of Emlyn (Capital Caerleon)
- The Kingdom of Emlyn is like cool water on jagged rocks. The capital, Caerleon, is forged of strength and honor, unyielding stone encircling what many would consider an impregnable fortress. It is both home to legend and valor, those who reside being practical in nature. Residents tend to be Human or Hoggur. Read More ...
- Influences
- Knights, King Arthur, The Virtues, Medieval Britain, Winterfell, Ulster
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Kingdom of Miðrvegr (Capital Åndalstad)
- Norse, Pirate, Viking, Baltic
- Based on the statics for Jarnholl -- "Glory and Renown"
- This kingdom is about achieving personal glory and renown, their focus is on the present and future. They keep an oral tradition, but that is about honoring their ancestors rather then being restrained by it.
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Kingdom of Kraestret (Capital Drökkburg)
- German, Dark Forest, Dark Grimm Tales
- Based on the statics for Hamelin -- Power and Privilege
- This kingdom's occupants are dedicated to the acquisition of power and privilege, their focus is on the future. They often fail to pay attention to what is going on in the present as they plot and plan for the next turn of politics.
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Kingdom of Raeyithia (Capital Tarașinău)
- The Kingdom of Raeyithia is never ending springtime buffeted by soft warm breezes fragrant with heather and lavender. The capital, Tarașinău, is born of beauty and bravery, a magical fairy tale city, encircled by a hedge wall, home to many of the Aelfeyn, Muiri and lowlander Hoggur. Read More ...
- Influences
- Fairy Tale, Fae, Briar Hollow, Elves, Narnia
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Kindom of Andus (Capital Al Shadiya)
- Arabic, Dessert, Roman, Meditereanan, Greek
- Based on the statics for Zanzibar - "Knowledge and Wisdom"
- This kingdom is about bringing history into the present so as to gain more knowledge and greater wisdom, they are also interest in tradition, but only where it has grown and become mature.
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Noble Houses
Sanctuary's primary story line is designed around land-based conflict between Noble Houses. We use a custom web-based game tool called RPCSS to manage the armed conflict, allowing the primary story arcs to be completely player-driven. There are five kingdoms, five Ruling Houses and numerous other Great Houses and Banner Houses. House Applications are currently being accepted for Great Houses. Read More ...
Pages in category "Kingdoms"
The following 14 pages are in this category, out of 14 total.