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Difference between revisions of "Magic"

From Sanctuary Shard

(Game Mechanics)
(Sources of Power)
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=Sources of Power=
 
=Sources of Power=
 
;Mana + Meditation
 
;Mana + Meditation
 +
:Mana is a spell casters personal well of power that they can draw on to cast magic.  It functions much like a type of magical stamina.  The more powerful the spell the more mana it takes.  [[Meditation]] is the skill that is used to restore mana.  [[Magery]] uses mana to cast spells.
 
;Focus
 
;Focus
 
;Reagents, including Focus Crystals
 
;Reagents, including Focus Crystals
 +
:Reagents are spell ingredients that are consumed when the spell is cast.  They are assumed to be small amounts and easy to carry enough to cast a few hours of magic while hunting, a pinch per spell at most. [[Magery]] uses reagents.
 
;Items
 
;Items
:Such as scrolls and wands
+
:Magically crafted items such as scrolls and wands can be used to cast magic, sometimes without needing to have any magical skills.  Magical items, such as scrolls may be consumed upon use, while wands may have multiple uses.
 
;Spell Books  
 
;Spell Books  
 
;Corpses
 
;Corpses
 
;Tithing
 
;Tithing
 
;Karma
 
;Karma

Revision as of 15:48, 27 June 2019

This page will serve to explain how magic functions on Sanctuary. This is intended for role-play purposes only, and should not be taken as an indication of pending game magic functionality.

Game Mechanics

The following types of magic exist on Sanctuary, this is an excellent overview of the systems: Magic in Ultima Online

Alchemy
Cooking makes food, inks, dyes, paints, and alchemy potions.Read More..
Chivalry
Devotion is a melee support skill that provides improved tanking and parry abilities. Read More ..
Imbuing
Imbuing has been deactivated on Sanctuary for the time being.
Inscription 
This skill allows you to create incantation spell scrolls, paint pictures, make maps and weave baskets. Read More..
Magery
Magery is the primary skill of the spell caster. Magery is not recommended to first time players as it is both difficult and costly to level up. Read More ..
Meditation
Meditation both passively and actively regenerates mana. Read More ..
Mysticism
This skill is being rewritten, its currently non-functional. Read More ..
Necromancy
Necromancy is the primary skill of the Necromancer. Necromancy has been significantly crippled by the implementation of Pre-AOS. Read More ..
Resisting Spells
Resisting spells reduces the effect/damage of incoming spells. Read more ..
Spellweaving
Druidry, which replaces Spellweaving, has been released for player testing. Druidry is the primary healing and buff skill of the new magic skills. Read More ..
Spirit Speak
Spirit Speak allows players to understand dead players as well as channel healing from monster corpses. Read More ..

Sources of Power

Mana + Meditation
Mana is a spell casters personal well of power that they can draw on to cast magic. It functions much like a type of magical stamina. The more powerful the spell the more mana it takes. Meditation is the skill that is used to restore mana. Magery uses mana to cast spells.
Focus
Reagents, including Focus Crystals
Reagents are spell ingredients that are consumed when the spell is cast. They are assumed to be small amounts and easy to carry enough to cast a few hours of magic while hunting, a pinch per spell at most. Magery uses reagents.
Items
Magically crafted items such as scrolls and wands can be used to cast magic, sometimes without needing to have any magical skills. Magical items, such as scrolls may be consumed upon use, while wands may have multiple uses.
Spell Books
Corpses
Tithing
Karma
Personal tools