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Difference between revisions of "Mining"

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''This skill works like Mining on Grimmwold.  <includeonly>[[Mining |Read More..]]</includeonly><noinclude>
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''Mining is used to harvest ore, sand, gems, and necromancy reagents.  <includeonly>[[Mining |Read More..]]</includeonly><noinclude>
 
[[category:UserManual]]
 
[[category:UserManual]]
  
=Overview=
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=Using=
*Harvesting now auto loops.
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Mining for ore involves using a shovel or pickaxe on either mountain or cave tile. To discover higher levels of ore use a prospecting tool first. Shovels are preferred because they can be set to mine a wider variety of items other than ore. See the book skills listed below.
*The smelting skill checks are lowered.
 
*Many ores have been restricted in accordance with the Colors design document.
 
*Stone and sand mining have been implemented as book skills.
 
*Shovels have now been changed. They need to be set to what you want to mine, by doing a single click and bring up the context pop up menu and selecting from the displayed options. What it will mine is still restricted to the ground type you are targetting.
 
*Mining has changed slightly. Just going out and mining locations that have not been prospected will only result in getting the base level 1 ores as defined on the Mining wiki page below. In order to get the other ores, you will need to use a prospectors tool before you start digging. Using the context menu on the tool will bring up a list of the groups of ores that you can prospect for. This works just like the shovels, setting the tool to prospect from then on for that ore group until it is changed. These groups are defined on the Mining wiki page as well. Once you prospect a location with a specific ore group, that location will have a random ore from that group as well as iron.
 
* Visceral Reaping has been implemented to mine [[Necromancy]] reagents.
 
  
=Useful How To's=
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*Mining auto loops.
*You can sell most ingots to a vendor in each town crafting area.
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*You can sell most ingots to a vendor.
*The best skill gains you will get is by firing up clay in a kiln. However, there is currently very little use for the ceramic tiles this results in and clay cannot be mined until skill level 70.
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*Dull Copper ore is easily mineable if you don't use a prospector's tool on a vein.
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;Prospecting Tool
*The Gargoyle Pickaxe BOD reward will raise the level of ore you're mining for. So if the prospector's tool says Sylvan, and you use a Gargoyle pickaxe, you will mine silver instead.
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:In order to get Base Metal II ores, you will need to use a prospectors tool before you start digging. Using the context menu on the tool will bring up a list of the groups of ores that you can prospect for. This works just like the shovels, setting the tool to prospect from then on for that ore group until it is changed. These groups are defined on the Mining wiki page as well. Once you prospect a location with a specific ore group, that location will have a random ore from that group as well as iron.
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:Dull Copper ore is easily mineable if you don't use a prospector's tool on a vein.
  
 
;For those new to UO
 
;For those new to UO
:Mining can be done near a mountain, or in a mine. To mine, click on the tool you will use (sturdy pickaxe, gargoyle pickaxe, or shovel), and then on minable rock or dirt. If it is not minable, you are probably not in the right spot, or are clicking on the wrong thing. You CANNOT mine dirt while outside, only while in a mine.
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:Mining can be done near a mountain, or in a mine. To mine, click on the tool you will use (sturdy pickaxe or shovel), and then on minable rock or dirt. If it is not minable, you are probably not in the right spot, or are clicking on the wrong thing. You CANNOT mine dirt while outside, only while in a mine.
 
 
=Current Minable Ores=
 
 
 
==Base Metals I==
 
*Iron: 0 skill to mine (like stratics)
 
*Dull Copper: 65 skill to mine (like stratics)
 
*Brown Stone: 72 skill to mine, has the same properties as OSI Bronze
 
*Cottage Gold: 75 skill to mine, has the same properties as OSI Golden
 
*Copper: 75 skill to mine (like stratics)
 
*Bronze: 80 skill to mine (like stratics)
 
 
 
==Base Metals II==
 
*Shadow: 70 skill to mine (like stratics)
 
*Iron Lilac: 70 skill to mine, has the same properties as Shadow
 
*Gold: 85 skill to mine (like stratics)
 
*Sylvan: 90 skill to mine, has the same properties as OSI Agapite
 
*Silver: 95 skill to mine, has the same properties as OSI Verite
 
*Valorite: 99 skill to mine (like stratics)
 
  
==Skill Required to Smelt Each Ore Type==
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:{| class="wikitable" style="width: 100%;"
*Iron: 0.0;
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!Base Metals I
*Dull Copper: 65.0;
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!Base Metals II
*Iron Lilac: 70.0;
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|-
*Shadow Iron: 70.0;
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|
*Copper: 75.0;
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;Iron: 0 skill to smelt & mine
*Brownstone: 80.0;
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;Dull Copper: 65 skill to smelt & mine
*Bronze: 80.0;
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;Brown Stone: 72 skill to smelt & mine, has the same properties as OSI Bronze
*Cottage Gold: 85.0;
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;Cottage Gold: 75 skill to smelt & mine, has the same properties as OSI Golden
*Gold: 85.0;
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;Copper: 75 skill to smelt & mine
*Agapite: 90.0;
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;Bronze: 80 skill to smelt & mine
*Sylvan: 90.0;
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|
*Silver: 95.0;
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;Shadow: 70 skill to smelt & mine
*Valorite: 99.0;
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;Iron Lilac: 70 skill to smelt & mine, has the same properties as Shadow
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;Gold: 85 skill to smelt & mine
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;Sylvan: 90 skill to smelt & mine, has the same properties as OSI Agapite
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;Silver: 95 skill to smelt & mine, has the same properties as OSI Verite
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;Valorite: 99 skill to smelt & mine
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|}
  
Agapite is not a mineable ore, it is only found on Agapite Ore Elementals.
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* Agapite is not a mineable ore, it is only found on Agapite Ore Elementals, but can be smelted with a skill of 90.
  
Brownstone and Cottage Gold are unique in that they can be mined before you have enough skill to smelt it. (72->80 and 75->85, respectively)
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;Armor
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:The armor modification for each ore can be found on the [[Armor]] page.
  
=Gems=
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;Gems
All gems are minable when mining for ore. Skill levels for gems should be the same as is listed on stratics. Not yet implemented.
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:Various gems are minable when mining for ore.
  
=Quality Stone for Crafting=
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==Quality Stone for Crafting (Book Skill)==
You can mine quality stone for crafting once you have reached 80 mining and have purchased the book "Mining for Quality Stone" from the Master Metalsmith in the mine. Then single click a shovel and set it to "Granite". You can mine granite from any location you can mine ore.
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You can mine quality stone for crafting once you have reached 80 mining and have purchased the book "Mining for Quality Stone" from the [[Master NPC|Master Metalsmith]]. Then single click a shovel and set it to "Granite". You can mine granite from any location you can mine ore.
  
 
Stones come in a variety of colors.
 
Stones come in a variety of colors.
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Granite is not mined the same as stone is on OSI shards. All ore veins have a chance to produce multiple colors of granite, and the granite color is not dependent on the ore present in the vein.
 
Granite is not mined the same as stone is on OSI shards. All ore veins have a chance to produce multiple colors of granite, and the granite color is not dependent on the ore present in the vein.
  
=Sand Mining=
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==Sand Mining (Book Skill)==
You can mine quality sand once you have reached 80 mining and have purchased the book "Find Glass-Quality Sand" from a [[Master NPC]]. Target any sandy area to mine the sand.
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You can mine quality sand once you have reached 80 mining and have purchased the book "Find Glass-Quality Sand" from the appropriate [[Master NPC]]. Target any sandy area to mine the sand.
  
=Visceral Reaping=
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==Visceral Reaping (Book Skill)==
Visceral Reaping is a book skill of Mining which can be trained at 80 skill and purchased from a [[Master NPC]].  Visceral Reaping will let you mine up [[Necromancy]] reagents. You will need a Cursed Shovel, craftable by Tinkers.  
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Visceral Reaping is a book skill of Mining which can be trained at 80 skill and purchased from the appropriate [[Master NPC]].  Visceral Reaping will let you mine up [[Necromancy]] reagents. You will need a Cursed Shovel, craftable by Tinkers.  
  
 
This is ''dangerous work'' as you may disturb underground creatures in your quest for these rare reagents.
 
This is ''dangerous work'' as you may disturb underground creatures in your quest for these rare reagents.
* Double-click the cursed shovel and target swamp tiles to mine up blood worms and flesh eating moss
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* Double-click the cursed shovel and target swamp tiles to mine up blood worms and flesh-eating moss
* Target ''on'' a grave stone or decorative bones to mine up criminal bones, creeping lichen, devil's snare
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* Target ''on'' a gravestone or decorative bones to mine up criminal bones, creeping lichen, devil's snare
** Note: targeting the ground near a grave stone or bones won't work. It has to be on the object.
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** Note: targeting the ground near a gravestone or bones won't work. It has to be on the object.
 
* You can move up to 5 tiles away from your dig site to deal with creatures, without interrupting harvesting.
 
* You can move up to 5 tiles away from your dig site to deal with creatures, without interrupting harvesting.
  
=Not Yet Implemented=
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=Training=
==Construction Minables==
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{{:SkillTraining}}
''6/28/19: Construction is not currently implemented
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* Train by mining and smelting ore, smelting gains are slightly faster.
*You can currently mine up both clay (70 skill) and rounded stone (45 skill) which are used for construction.
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{{: UserManualInclude}}
*Clay can also be used on a kiln which will convert the clay into ceramic tiles, which is also used for construction.
 
*When mining for clay, do NOT target the dirt patches that are shown marked red on the picture. Target instead the area around them.
 

Latest revision as of 18:24, 26 June 2020

Mining is used to harvest ore, sand, gems, and necromancy reagents.

Using

Mining for ore involves using a shovel or pickaxe on either mountain or cave tile. To discover higher levels of ore use a prospecting tool first. Shovels are preferred because they can be set to mine a wider variety of items other than ore. See the book skills listed below.

  • Mining auto loops.
  • You can sell most ingots to a vendor.
Prospecting Tool
In order to get Base Metal II ores, you will need to use a prospectors tool before you start digging. Using the context menu on the tool will bring up a list of the groups of ores that you can prospect for. This works just like the shovels, setting the tool to prospect from then on for that ore group until it is changed. These groups are defined on the Mining wiki page as well. Once you prospect a location with a specific ore group, that location will have a random ore from that group as well as iron.
Dull Copper ore is easily mineable if you don't use a prospector's tool on a vein.
For those new to UO
Mining can be done near a mountain, or in a mine. To mine, click on the tool you will use (sturdy pickaxe or shovel), and then on minable rock or dirt. If it is not minable, you are probably not in the right spot, or are clicking on the wrong thing. You CANNOT mine dirt while outside, only while in a mine.
Base Metals I Base Metals II
Iron
0 skill to smelt & mine
Dull Copper
65 skill to smelt & mine
Brown Stone
72 skill to smelt & mine, has the same properties as OSI Bronze
Cottage Gold
75 skill to smelt & mine, has the same properties as OSI Golden
Copper
75 skill to smelt & mine
Bronze
80 skill to smelt & mine
Shadow
70 skill to smelt & mine
Iron Lilac
70 skill to smelt & mine, has the same properties as Shadow
Gold
85 skill to smelt & mine
Sylvan
90 skill to smelt & mine, has the same properties as OSI Agapite
Silver
95 skill to smelt & mine, has the same properties as OSI Verite
Valorite
99 skill to smelt & mine
  • Agapite is not a mineable ore, it is only found on Agapite Ore Elementals, but can be smelted with a skill of 90.
Armor
The armor modification for each ore can be found on the Armor page.
Gems
Various gems are minable when mining for ore.

Quality Stone for Crafting (Book Skill)

You can mine quality stone for crafting once you have reached 80 mining and have purchased the book "Mining for Quality Stone" from the Master Metalsmith. Then single click a shovel and set it to "Granite". You can mine granite from any location you can mine ore.

Stones come in a variety of colors.

Granite is not mined the same as stone is on OSI shards. All ore veins have a chance to produce multiple colors of granite, and the granite color is not dependent on the ore present in the vein.

Sand Mining (Book Skill)

You can mine quality sand once you have reached 80 mining and have purchased the book "Find Glass-Quality Sand" from the appropriate Master NPC. Target any sandy area to mine the sand.

Visceral Reaping (Book Skill)

Visceral Reaping is a book skill of Mining which can be trained at 80 skill and purchased from the appropriate Master NPC. Visceral Reaping will let you mine up Necromancy reagents. You will need a Cursed Shovel, craftable by Tinkers.

This is dangerous work as you may disturb underground creatures in your quest for these rare reagents.

  • Double-click the cursed shovel and target swamp tiles to mine up blood worms and flesh-eating moss
  • Target on a gravestone or decorative bones to mine up criminal bones, creeping lichen, devil's snare
    • Note: targeting the ground near a gravestone or bones won't work. It has to be on the object.
  • You can move up to 5 tiles away from your dig site to deal with creatures, without interrupting harvesting.

Training

Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..

  • Low skill levels can be trained by one of the Master NPCs.
  • The books for crafting book skills can be purchased at the Master NPCs.
  • Train by mining and smelting ore, smelting gains are slightly faster.
About this Manual
Sanctuary Shard UO is a custom UO private shard in continual development. It will require both staff and players to keep the information on this wiki updated. If you do not have a wiki account, please submit additions, corrections and updates to the #wiki-updates channel of the Discord Server.
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