Homepage.png Kingdoms.png Races.png Lore.png Aboutus.png

November 12,2020: Our Winter Story Arc has began, Read More. Auto-account creation. Please join us in Discord.
Bem-vindo aos nossos novos jogadores brasileiros. Por favor leia

Difference between revisions of "Meditation"

From Sanctuary Shard

(Using)
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''This skill functions like mediation did pre-aos. <includeonly>[[Meditation|Read More ..]]</includeonly><noinclude>
+
''Meditation both passively and actively regenerates mana. <includeonly>[[Meditation|Read More ..]]</includeonly><noinclude>[[category:UserManual]]
[[category:UserManual]]
 
* Mana regeneration is increased by intelligence and meditation skill and decreased by AR modified by armor type.
 
* Leather armor has no reduction, studded leather has partial reduction, any metal armor has full effect reduction.
 
  
;Example
+
{{:Base Regeneration}}
* If you are wearing all leather armor you won't have a meditation reduction regardless of the AR.   
+
=Using=
* If you are wearing metal armor your meditation rate will come down to nothing, or nearly nothing.
+
Meditation is used both passively and actively.  Passive gain happens while in combat. Active regeneration begins when a player is "out of combat" for 5 seconds or when Meditation is directly used as a skill.   
* Studded leather is half as good as leather, there is a meditation reduction but its half the AR value.
+
 
 +
;Active Gain
 +
:Gain 5 mana every 10 seconds for every 10 skill when out of combat or actively meditating.
 +
;Passive Gain
 +
:Gain 2 mana every 10 seconds for every 25 skill when in combat
 +
;[[Armor]] affects how much extra mana you get.
 +
:Between 0 base AR and 16 base AR there is a skill point reduction of 1.2 * Base AR point
 +
:Between 17 base AR and 40+ base AR there is a skill point reduction of 2 * Base AR point
 +
 
 +
=Training=
 +
{{:SkillTraining}}
 +
* Train meditation by activating the skill.
 +
{{: UserManualInclude}}

Latest revision as of 12:42, 25 June 2020

Meditation both passively and actively regenerates mana.

Hit Points, Stamina, and Mana have base regeneration "timers".

If you have no skill in Focus, Camping, or Meditation the system assumes you function as if you have 10 points of skill. Please note that camping often has higher base than real due to stats and other skills so you may end up over 10 anyway.

Using

Meditation is used both passively and actively. Passive gain happens while in combat. Active regeneration begins when a player is "out of combat" for 5 seconds or when Meditation is directly used as a skill.

Active Gain
Gain 5 mana every 10 seconds for every 10 skill when out of combat or actively meditating.
Passive Gain
Gain 2 mana every 10 seconds for every 25 skill when in combat
Armor affects how much extra mana you get.
Between 0 base AR and 16 base AR there is a skill point reduction of 1.2 * Base AR point
Between 17 base AR and 40+ base AR there is a skill point reduction of 2 * Base AR point

Training

Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..

  • Low skill levels can be trained by one of the Master NPCs.
  • The books for crafting book skills can be purchased at the Master NPCs.
  • Train meditation by activating the skill.
About this Manual
Sanctuary Shard UO is a custom UO private shard in continual development. It will require both staff and players to keep the information on this wiki updated. If you do not have a wiki account, please submit additions, corrections and updates to the #wiki-updates channel of the Discord Server.
Personal tools