Homepage.png Kingdoms.png Races.png Lore.png Aboutus.png

November 12,2020: Our Winter Story Arc has began, Read More. Auto-account creation. Please join us in Discord.
Bem-vindo aos nossos novos jogadores brasileiros. Por favor leia

Difference between revisions of "Healing"

From Sanctuary Shard

 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
 
*Applying bandages takes time, and your chances of success fall as you take further damage. A higher Healing skill can allow you to ignore outside interference.
 
*Applying bandages takes time, and your chances of success fall as you take further damage. A higher Healing skill can allow you to ignore outside interference.
 
* Although similar to the Veterinary skill, healing will not allow you to aid Animals or Monsters.
 
* Although similar to the Veterinary skill, healing will not allow you to aid Animals or Monsters.
 
+
* Anatomy adds a HP healing bonus to [[Healing]] equal to Anatomy/5
 
* At 60.0 skill in Anatomy and Healing you will be able to cure poison.
 
* At 60.0 skill in Anatomy and Healing you will be able to cure poison.
 
* At 80.0 skill in Anatomy and Healing you will be able to resurrect dead players.
 
* At 80.0 skill in Anatomy and Healing you will be able to resurrect dead players.
* Time to heal is based on your [[Anatomy]] and [[Dexterity|Stats]]. Slip damage also scales based on dexterity.
+
* Time to heal is based on your [[Anatomy]] and [[Stats|Dexterity]]. Slip damage also scales based on dexterity.
 
* Target range is 2 tiles.
 
* Target range is 2 tiles.
 
* Some used bandages will be returned to you as bloody bandages.  They can be washed in water.
 
* Some used bandages will be returned to you as bloody bandages.  They can be washed in water.

Latest revision as of 18:54, 18 June 2020

Healing allows you to heal close by players with bandages.

Usage

Healing lets you restore hit points on yourself or other players by using Bandages. When combined with the Anatomy skill, you will heal more and gain the abilities to cure Poison and Resurrect other players.

  • Applying bandages takes time, and your chances of success fall as you take further damage. A higher Healing skill can allow you to ignore outside interference.
  • Although similar to the Veterinary skill, healing will not allow you to aid Animals or Monsters.
  • Anatomy adds a HP healing bonus to Healing equal to Anatomy/5
  • At 60.0 skill in Anatomy and Healing you will be able to cure poison.
  • At 80.0 skill in Anatomy and Healing you will be able to resurrect dead players.
  • Time to heal is based on your Anatomy and Dexterity. Slip damage also scales based on dexterity.
  • Target range is 2 tiles.
  • Some used bandages will be returned to you as bloody bandages. They can be washed in water.

Training

Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..

  • Low skill levels can be trained by one of the Master NPCs.
  • The books for crafting book skills can be purchased at the Master NPCs.
About this Manual
Sanctuary Shard UO is a custom UO private shard in continual development. It will require both staff and players to keep the information on this wiki updated. If you do not have a wiki account, please submit additions, corrections and updates to the #wiki-updates channel of the Discord Server.
Personal tools