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Category:Native Muiri

From Sanctuary Shard

Revision as of 17:47, 6 July 2020 by MamaWillow (talk | contribs) (Sub-Races)

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The Muiri have developed many origin stories over the millennia and throughout the vast worlds in which they inhabit. Stories of fairies, nymphs, and otherkin are told time and time again around fires, and as bedtime stories. But it will be here on Sanctuary, which the Muiri call Tèarmann ap Dídean, that the Muiri will come to understand a new origin story; a tale of iron and ice, of a great black dragon that rules the moon-bright sky, and the elements of water and air that infuse their very nature. Some still deny they are part of the Muiri, but iron is their kryptonite and by this all Muiri are known.

The Muiri organize themselves in the traditional way for the fae, by Winter and Summer Courts that move between the kingdoms willynilly. This is not a land-based organization like the noble houses, but rather simply two political groups that function with no greater goals than to influence the game to their own benefit. The Summer Court's motto might be defined as "You're not doing it right", while the Winter Court's motto is "You're not the boss of me." Sufficed to say that without the pull of ancient tradition, which has become magical geas, the courts would have dissolved. Instead, they are frighteningly effective at influencing the native population. Read More ...

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Limitations
  • All Muiri are weakened by Iron.
Physical Traits
Delicately-featured.
In almost all cases, the Muiri have non-human physical features and the ability to glamour or shape-shift.

Sub-Races

Sub-Race A list of the most populus Muiri sub-races.
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Cathe Nghêl
Like all Muiri the Cathe Nghêl are descendants of the Children of the Forest who first inhabited Cuiveinen. Like the Otherkin the Cathe could once found all over the mainland, but it has been a long time since they have been heard from as a people. Some of them can be found in small clusters in Underhill, going by the name of Meer. The name is said to be a shortened form of "a meer shadow of themselves", or perhaps because the Cathe, unlike most normal cats love the water. Read More ..
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Erlkin
The Erlkin of the central northern forest are a direct descendant of the Children of the Forest and bear many similarities with the Huldra of the east. They take their name from the legend of the Erlking, a Forest Lord who is believed to steal away children and travelers. The legend of the Erlking grew up during the Thorn King Era and most tales include stories of his supposed court. Read More ..
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Huldra
The Huldra-folk of Midrvegr are relatively common as they managed to hide amoung the more human population there. Anyone who has studied the history of Cuiveinen will immediately notice the similarities between the Huldra and the earliest tales of the Children of the Forest. In fact, the Huldra claim that they are the purest of the Daoine Sídhe, perhaps even their predecessors. Their claim has met with some support from historians in Meissa as it is wildly known that Midrvegr suffered the least amount of racial blending. It is possible that it was the Tuatha De Danann who gave the Children their proto-gaelic name. Read More ..
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Otherkin
Daisy write up (All Over)
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Sylphid
Daisy write up (Raeyithia)
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Ancient & Rare Races
The Children of the Forest are not currently playable as a race. All other sub-races for Muiri listed on the Travelers page should be played as Travelers rather than as native.

Pages in category "Native Muiri"

The following 5 pages are in this category, out of 5 total.

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