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Difference between revisions of "Druidry"

From Sanctuary Shard

(Spells)
(Spells)
Line 48: Line 48:
 
=Spells=
 
=Spells=
  
# Single Target HOT
 
# Small Single Target Heal
 
# AOE Cure/Bleed Remove/Curse Removal
 
# AOE Heal
 
# Large Heal with HOT
 
# Bless
 
# Arch Protection
 
# MR Buff/Spell Dam Reduction
 
# Sanctuary Trap
 
# Pull Corpse
 
  
 
;Targetting
 
;Targetting
Line 77: Line 67:
 
!Range
 
!Range
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Flame Surge'''
+
| rowspan="2" | '''Single Target HOT'''
[[image:flame.jpg]]
+
[[image:druid1.jpg]]
 
|2
 
|2
 
|0-100
 
|0-100
Line 88: Line 78:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Brimstone'''
+
| rowspan="2" | '''Small Single Target Heal'''
[[image: Brimstone.jpg]]
+
[[image: druid2.jpg]]
 
|4
 
|4
 
|50-70
 
|50-70
Line 99: Line 89:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" |''' Lightning'''
+
| rowspan="2" |''' AOE Cure/Bleed Remove/Curse Removal'''
[[image: Lightning.jpg]]
+
[[image: druid3.jpg]]
 
|6
 
|6
 
|50-70
 
|50-70
Line 110: Line 100:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Thunderstorm'''
+
| rowspan="2" | '''AOE Heal'''
[[image: Thunderstorm.jpg]]
+
[[image: druid4.jpg]]
 
|8
 
|8
 
|70-90
 
|70-90
Line 121: Line 111:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Flamestrike'''
+
| rowspan="2" | '''Large Heal with HOT'''
[[image: Flamestrike.jpg]]
+
[[image: druid5.jpg]]
 
|10  
 
|10  
 
|80-100
 
|80-100
Line 133: Line 123:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Conflagration'''
+
| rowspan="2" | '''Bless, AOE?'''
[[image: Conflagration.jpg]]
+
[[image: druid6.jpg]]
 
|12
 
|12
 
|50-70
 
|50-70
Line 144: Line 134:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Magic Malaise'''
+
| rowspan="2" | '''Arch Protection'''
[[image: Malaise.jpg]]
+
[[image: druid7.jpg]]
 
|14
 
|14
 
|70-90
 
|70-90
Line 155: Line 145:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Wither Trap'''
+
| rowspan="2" | '''MR Buff/Spell Dam Reduction'''
[[image: Wither.jpg]]
+
[[image: druid8.jpg]]
 
|16
 
|16
 
|70-90
 
|70-90
Line 166: Line 156:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Fire Armor'''
+
| rowspan="2" | '''Sanctuary Trap'''
[[image: Fire Armor.jpg]]
+
[[image: druid9.jpg]]
 
|18
 
|18
 
|80-100
 
|80-100
Line 177: Line 167:
 
| colspan="6" |  
 
| colspan="6" |  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| rowspan="2" | '''Magic Reflect'''
+
| rowspan="2" | '''Pull Corpse'''
[[image: Magic Reflect.jpg]]
+
[[image: druid10.jpg]]
 
|20
 
|20
 
|90-110
 
|90-110

Revision as of 15:39, 23 July 2020

Druidry is currently being design as part of the new magic skill system.


Introduction

Pending

Please Note
This skill has not been reviewed for PvP. Portions of this skill may not work in PvP. Ultimately, there will be an overall check of PvP, but that is many months off when more of the skills under development are complete.

In Testing

Commented Out - Edit to replace

Using

This skill replaces the skill ________ which should be transparent to players using the new client, but not perhaps to those still using the OSI client. Please note this skill is effectively unusable with the OSI client.

Purchase a full Book of _____ from the Master Mage. Acquire reagents ....

Set your target to training dummy in the .spelloptions dot command and go practice _____ for skill gain.

Spell effect 
.. is scaled upwards based on Spirit Speak and Mana.
Based on the spells skill range the effectiveness of a spell will scale. If the range is 0 to 100, it will scale upwards starting at 0 skill and reaching maximum effectiveness at 100 skill. If the range is 50 to 70, the spell is not castable until 50 skill, and the effectiveness will skill up to maximum damage at 70 skill.
Some spells will gain a boost above and beyond the specified skill range.
Targetting 
New design ...
In addition, Auto-attack spells can be used on training dummies as well to allow the player to train on them in the same way that melee can. This is changed by using the .spelloptions dot command and changing your Targeting Strategy.
The spells can be cast using the .cast command. Druidry spell IDs begin with ___ and go up to ___.
Fizzling
Spells do not fizzle, instead they always cast if the player's skill level is equal to or higher then the minimum skill range for the spell but they cast at reduced effectiveness.
Reagents
Druidry will consume ...
Cooldowns
Druidry spells have the concept of cooldowns. The spells have very short cast times, but they have a cool down which stops the player from being able to cast that spell again for a period of time. The spell icons in the client will display as red, and show a countdown to when they can be used again.
Auto attack spell
____ is the Druidry auto-heal spell. These spells, once cast, will continue to fire off every few seconds at your target. Reagents are only consumed when you activate them, but mana is taken every time the spell fires off. The spell icon for the spell will change to green when active. If you want to stop the auto-heal, cast ___ again. Auto-heal spells are also the only spells that can be used on training dummies to train your Druidry up that way.

Spells

Targetting

.spelloptions

  • Self
  • Partner
  • Target Cursor

Be able to change via macro


Spell Mana Skill Range Reagents Cast Time Cooldown Range
Single Target HOT

Druid1.jpg

2 0-100 Amethyst Auto Attack 18 Tiles
Small Single Target Heal

Druid2.jpg

4 50-70 Ruby 1 sec 5 secs 14 tiles
AOE Cure/Bleed Remove/Curse Removal

Druid3.jpg

6 50-70 Sapphire 1 sec 10 secs 11 tiles
AOE Heal

Druid4.jpg

8 70-90 Sapphire 1 sec 15 secs 9 tiles
Large Heal with HOT

Druid5.jpg

10 80-100 Ruby 1 sec 20 secs 6 tiles
Bless, AOE?

Druid6.jpg

12 50-70 Ruby 1 sec 30 secs 12 tiles
Arch Protection

Druid7.jpg

14 70-90 Citrine 1 sec 45 secs 8 tiles
MR Buff/Spell Dam Reduction

Druid8.jpg

16 70-90 Citrine Instant 45 secs Self
Sanctuary Trap

Druid9.jpg

18 80-100 Ruby & Sapphire 1 sec 60 secs Self
Pull Corpse

Druid10.jpg

20 90-110 Amethyst & Sapphire 1 sec 75 secs Self

Training

Skills on Sanctuary use our Grimmwold methods for skill training, including passive gains, 2 min timer activation, no difficulty checks, more than 1300 skill points using a .spec setting, and so on. In addition, you can purchase limited training from NPCs as well as advanced " book skills" both of which are available on Master NPCs. Read More ..

  • Low skill levels can be trained by one of the Master NPCs.
  • The books for crafting book skills can be purchased at the Master NPCs.
About this Manual
Sanctuary Shard UO is a custom UO private shard in continual development. It will require both staff and players to keep the information on this wiki updated. If you do not have a wiki account, please submit additions, corrections and updates to the #wiki-updates channel of the Discord Server.
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