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Difference between revisions of "Thorn King Era"

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[[Category:Lore]]
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''The current age begins with the Fall Equinox of the current year (2019). The previous age lasted nearly 2000 years, with a recent world war lasting more than 30 years in the last century.  The events of Sanctuary ring throughout other worlds to a greater and lesser extent. <includeonly>[[Time Line|Read More ..]]</includeonly><noinclude>[[Category:Lore]]
  
;Random Ideas from Lara
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;Past Age, 2000 years ago
*The Kingdom of Midrvegr has a long term shift in power which results in a renewal of an earlier religion while new historical discoveries brings a fascination with Midvegr culture and history into popular fashion.
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*The beginning of the most recent Past Age begins with the rise of the Thorn King God.  His influence and the power of his followers would be so sweeping that an entire age would be named after him and his religion. His rise to power would begin in the south, soon sweeping into Raeyithia during a well-organized conversion of the human population over their Aelfeyn nobility.  And then into Kraestret where the conversion was motivated by politics and economics.
*As the power of Emlyn begins to dissipate, the practice of witchcraft, along with other forms of spiritual and nature-based worship asserts itself, along with the romanticism of occult practices.
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;Past Age, 1200 years ago
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*The power of the Thorn King would finally sweep west into Emlyn and the first crusades would begin.  While we can now reflect upon history and understand that it was the same god ruling from the [[Arcanum Crystals]] in Al Shadiya, Tarasinau, Drokkberg, and Caerleon this was not always known to the population. Racial hatred that first pitted the humans against the Aelfeyn and Muiri turned inward until the humans themselves divided along sub-racial lines based on skin color.
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;Past Age, 1000 years ago
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*The final conversion would happen in the east in the kingdom now known as Midrvegr.  It would be the involvement of Emlyn Paladins that would force the issue of conversion, driving Drokkberg to lend aid against their eastern allies. Midrvegr's refusal to convert combined with their ancestor worship made the conflict inevitable.  Midrvegr finally fell to the combined forces forever forging enmity between east and west, Kraestret caught in the middle.
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;Past Age, 150 years ago
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*Magicians begin the development of Spellweaving; a new form of battle magic that is expected to change the course of conflict in the world.
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;Past Age, 110 years ago
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*A brutal war that would last 30 years begins.
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;Past Age, 80 years ago
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*The 30 year war ends when a cabal of magicians from Kraestrat perform a spellweaving that is so powerful, it threatens to destroy two thirds of the world. The dragons step in and take all knowledge of such workings away from the heroes and natives, forbidding any further research in magic of such power. Spellweaving remains, but all great knowledge of battle magic is lost.
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;Past Age, 70 years ago
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*The power of the Thorn King would finally end, as the natives put aside the doctrines that lead them to the brink of destruction.  They would turn to embracing favorite local deities as they sought to heal the land of the last war. The current natives will have been born and raised in these new religions. There are holdouts to the old way, in places such as the Kingdom of Andus and other outlying areas. 
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;Past Age, Ten Years Past
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*The most recent batch of heroes arrive on Summer Isle.  Their arrival has a significant impact on existing and newly established house.  Scholars predict a new age.
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;Past Age, Three Years Past
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*Unseasonable weather begins, the first predictions that a new age is coming begin to catch the attention of the native population.
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*Houses, in reflection of this possible prediction begin to consolidate power, fortify defenses, establish allies and otherwise prepare for what is expected to be a significant change in the martial and political structure of the world.
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;Past Age, Current Year
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*Unseasonable weather continues into its third year.
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*The Next Age is predicted by Astrologers.
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*A run of back luck all around precipitates an early end of conflict, weeks before the regular harvest season.
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*A batch of new heroes arrive in Summer Isle.
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;Current Year
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*Beginning of a New Age officially starts on the Fall Equinox, just a few weeks after the Shard Officially Goes Live (2019).
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<!--
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<<<writing in progress do not alter unless you're Lara>>>
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A sound unheard like any other, loud enough to drown out the voice of the elder dragons, ripped through the sky from far beyond the sea. It sent shockwaves throughout the land, causing massive tidal waves which engulfed smaller fishing villages and many larger towns along the shores of every kingdom. 
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The sound ripped through the skies shredding clouds, killing hundreds of thousands of birds knocked senseless from the skies and then followed by a rain of ash and darkness. The rain of ashes lasted for 7 days and 7 nights. At the end of the 7th night when the sun rose, the sky was tainted red, and the day is remembered as '''''The Red Dawn'''''. For two years no crops would grow on the land drowned in ashes,  (inspiration drawn from the volcanic eruptions of Krakatoa, and Tambora, and bible verses Revelation 16:18 "And there were flashes of lightning and sounds and peals of thunder; and there was a great earthquake, such as there had not been since man came to be upon the earth, so great an earthquake was it, and so mighty."). Farmers pleaded with the scholars of the great cities pleading for answers and aid. Across the realms the affected From these events the first scholars of earth-based magic emerged, as they searched crumbling records of old in tombs and crypts in forgotten places, seeking answers on how to restore the land and end the famine. Progress was slow, and the wounds of Mother Earth were slow to heal. A group of men and women called appeared one day, clad in garbs that would make them seem more like savages than anything, who by what some saw as corrupted magick, manipulated the very fabric of nature and through their chants and oddly glowing runes, manifested the first sighting of druidic magic, as fresh green sprouts of tree limbs began appearing on the what seemed dead Ash laden branches of the tree they were under. Within an hour the first fresh apple to grow in two years shone brightly on the highest branch.
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What makes these events even more unique, was the discovery of spell weaving. Nearly a century before the events of The Red Dawn,  unknown forces near the shores of Kraestrat caused a disturbance in the oceans. Many sailors and captains believed this to be the works of the angry Sea God Neptune (change name as seen fit) lashing out at humans for having killed one of his mermaid servants whom he cared for deeply. The wrath of the angry sea god was followed by sightings of the Kraken and Whales the size of 20 ships strung together plowing through helpless vessels. When the mortals of the land challenged the God by calling him out with their gathered armies on the shores of '''(INSERT SHORE OF COUNTRY NAME)''' and angry god would only roar in anger and clap his hands together with such might that 50 foot  tsunami waves shot up from the ocean carving their way toward the shores and the fleeing soldiers. Yet, resilience showed that mortals we're not going to give up so easily and inspired by the acts of the druids decades before them, every single mage gathered on the shores gathered their strength their voices amplified by magic roared even louder than the raging sea itself "Dìonaidh balla na talmhainn sinn!!", and as they thrust their staves into the ground the earth began to tremble and suddenly shot up from the ground in front of the armies creating an earthen barrier that bore the brunt of the mad gods wrath. Thus the first record of Spell Weaving was recorded. However, centuries later, it would be a cabal of Kraestrat magicians that would find a way to advance the art so far that it threatened the existence of the dragons, (nuclear weapons) and the dragons took every one of those grimoires away from us.
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Latest revision as of 04:11, 25 July 2020

The current age begins with the Fall Equinox of the current year (2019). The previous age lasted nearly 2000 years, with a recent world war lasting more than 30 years in the last century. The events of Sanctuary ring throughout other worlds to a greater and lesser extent.

Past Age, 2000 years ago
  • The beginning of the most recent Past Age begins with the rise of the Thorn King God. His influence and the power of his followers would be so sweeping that an entire age would be named after him and his religion. His rise to power would begin in the south, soon sweeping into Raeyithia during a well-organized conversion of the human population over their Aelfeyn nobility. And then into Kraestret where the conversion was motivated by politics and economics.
Past Age, 1200 years ago
  • The power of the Thorn King would finally sweep west into Emlyn and the first crusades would begin. While we can now reflect upon history and understand that it was the same god ruling from the Arcanum Crystals in Al Shadiya, Tarasinau, Drokkberg, and Caerleon this was not always known to the population. Racial hatred that first pitted the humans against the Aelfeyn and Muiri turned inward until the humans themselves divided along sub-racial lines based on skin color.
Past Age, 1000 years ago
  • The final conversion would happen in the east in the kingdom now known as Midrvegr. It would be the involvement of Emlyn Paladins that would force the issue of conversion, driving Drokkberg to lend aid against their eastern allies. Midrvegr's refusal to convert combined with their ancestor worship made the conflict inevitable. Midrvegr finally fell to the combined forces forever forging enmity between east and west, Kraestret caught in the middle.
Past Age, 150 years ago
  • Magicians begin the development of Spellweaving; a new form of battle magic that is expected to change the course of conflict in the world.
Past Age, 110 years ago
  • A brutal war that would last 30 years begins.
Past Age, 80 years ago
  • The 30 year war ends when a cabal of magicians from Kraestrat perform a spellweaving that is so powerful, it threatens to destroy two thirds of the world. The dragons step in and take all knowledge of such workings away from the heroes and natives, forbidding any further research in magic of such power. Spellweaving remains, but all great knowledge of battle magic is lost.
Past Age, 70 years ago
  • The power of the Thorn King would finally end, as the natives put aside the doctrines that lead them to the brink of destruction. They would turn to embracing favorite local deities as they sought to heal the land of the last war. The current natives will have been born and raised in these new religions. There are holdouts to the old way, in places such as the Kingdom of Andus and other outlying areas.
Past Age, Ten Years Past
  • The most recent batch of heroes arrive on Summer Isle. Their arrival has a significant impact on existing and newly established house. Scholars predict a new age.
Past Age, Three Years Past
  • Unseasonable weather begins, the first predictions that a new age is coming begin to catch the attention of the native population.
  • Houses, in reflection of this possible prediction begin to consolidate power, fortify defenses, establish allies and otherwise prepare for what is expected to be a significant change in the martial and political structure of the world.
Past Age, Current Year
  • Unseasonable weather continues into its third year.
  • The Next Age is predicted by Astrologers.
  • A run of back luck all around precipitates an early end of conflict, weeks before the regular harvest season.
  • A batch of new heroes arrive in Summer Isle.
Current Year
  • Beginning of a New Age officially starts on the Fall Equinox, just a few weeks after the Shard Officially Goes Live (2019).


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