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Difference between revisions of "Talk:Deception"

From Sanctuary Shard

(Animal Form)
(Spells)
 
(19 intermediate revisions by the same user not shown)
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<includeonly>''This skill works like [https://uo.stratics.com/content/skills/ninjitsu.php Ninjitsu] on Stratics.</includeonly><noinclude>
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''Deception is the main skill of the Rogue, and combines the arts of stealth, espionage and assassination.<includeonly>[[Deception|Read more ..]]</includeonly><noinclude>
 
[[category:UserManual]]
 
[[category:UserManual]]
* This skill works like [https://uo.stratics.com/content/skills/ninjitsu.php Ninjitsu] on Stratics.
 
* May be missing recent updates however should the player base discover that they want those updates they can submit a request on the forums.
 
  
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=Overview=
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Using  the Book of Deception <s>(purchased from Tokuno Islands scribe NPCs or looted from NPC Rogue)</s>, a Rogue can evoke a number of special abilities including the ability to channel a variety of creatures that give unique bonuses, using stealth to attack unsuspecting opponents or just plain disappear into thin air!
  
 
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<s>This skill also counts towards your ability to perform Special Moves. Deception also benefits from a Mastery: Intuition, Shadow and White Tiger Form.</s>
'''Deception''' is the main skill of the Ninja, and combines the arts of stealth, espionage and assassination. With it, and the Spellbook|Book of Deception (purchased from Tokuno Islands scribe NPCs or looted from NPC Elite Ninja|Ninja), a Ninja can evoke a number of special abilities including transforming into a variety of creatures that give unique bonuses, using stealth to attack unsuspecting opponents or just plain disappear into thin air!
 
 
 
This skill also counts towards your ability to perform Special Moves.
 
 
 
Deception also benefits from a Skill_Mastery|Mastery: Intuition, Shadow and White Tiger Form.
 
  
 
==Training==
 
==Training==
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==Spells==
 
==Spells==
{| border="1" cellspacing="0" cellpadding="2"
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{| border="1" cellspacing="0" cellpadding="5"
 
! Spell Name
 
! Spell Name
 
!Mana Cost
 
!Mana Cost
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| style="text-align: center;" | 10
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 0-99
 
| style="text-align: center;" | 0-99
| The Ninja can use this spell to take the shape of a beast, granting himself animal-like ability. Animal form gives the Ninja the ability to transform into an animal, gaining special bonuses unique to each type of creature. There are 12 animal forms available to a skilled Ninja. The Ninja cannot use special attacks or cast spells while in animal form, except for Mirror Image and Shadow Jump.
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| The Rogue can use this spell to channel an animal essense, granting himself animal-like ability. Animal channelling gives the Rogue the ability to gain special bonuses unique to each type of creature. There are 12 animal forms available to a skilled Rogue. The Rogue cannot use special attacks or cast spells while in animal form, except for Mirror Image and Shadow Jump.
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'''REMOVE shape change, and remove forms with duplicate effect.  If the other forms at the bottom of this page are actually already coded, implement them, as they don't need graphics.
 
|-
 
|-
  
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| style="text-align: center;" | 10
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 20
| Creates a Mirror Image of their self, which can absorb a single attack from an enemy before disappearing. Ninjas can create up to 4 Mirror Images at a time, making it quite difficult to determine which Ninja is real.
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| Creates a Mirror Image of their self, which can absorb a single attack from an enemy before disappearing. Rogues can create up to 4 Mirror Images at a time, making it quite difficult to determine which Rogue is real.
 
|-
 
|-
  
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| style="text-align: center;" | 10
 
| style="text-align: center;" | 10
 
| style="text-align: center;" | 30
 
| style="text-align: center;" | 30
| Besides giving a small damage bonus, Focus Attack also increases the effectiveness of any magical properties on the weapon the Ninja uses for the attack.
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| Besides giving a small damage bonus, Focus Attack also increases the effectiveness of any magical properties on the weapon the Rogue uses for the attack.
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'''How could we make this work?
 
|-
 
|-
  
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| style="text-align: center;" | 30
 
| style="text-align: center;" | 30
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
| Backstab requires the Ninja to be in Stealth mode in order to initiate this special attack. Backstab applies a damage bonus to the attack, matching the Deception skill.
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| Backstab requires the Rogue to be in Stealth mode in order to initiate this special attack. Backstab applies a damage bonus to the attack, matching the Deception skill.
 
|-
 
|-
  
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| style="text-align: center;" | 15
 
| style="text-align: center;" | 15
 
| style="text-align: center;" | 50
 
| style="text-align: center;" | 50
| While in Stealth mode, the Ninja can jump a considerable distance while hidden. Upon landing, the Ninja’s Stealth ability determines if they remain hidden from view.
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| While in Stealth mode, the Rogue can jump a considerable distance while hidden. Upon landing, the Rogue’s Stealth ability determines if they remain hidden from view.
 
|-
 
|-
  
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| style="text-align: center;" | 20
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 60
| Surpise Attack is an attack that can only be initiated by a Ninja in Stealth mode. It inflicts a defense penalty on the Ninja’s opponent for a short duration.
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| Surpise Attack is an attack that can only be initiated by a Rogue in Stealth mode. It inflicts a defense penalty on the Rogue’s opponent for a short duration.
 
|-
 
|-
  
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| style="text-align: center;" | 25
 
| style="text-align: center;" | 25
 
| style="text-align: center;" | 80
 
| style="text-align: center;" | 80
| The Ki Attack requires superb timing and quick movement of a well trained Ninja. In order to execute this attack, the Ninja will have to initiate the Ki Attack and then quickly close the distance between himself and his opponent to deliver an effective blow. The farther the Ninja travels to deliver the blow, the higher the damage bonus of his Ki Attack.  
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| The Ki Attack requires superb timing and quick movement of a well trained Rogue. In order to execute this attack, the Rogue will have to initiate the Ki Attack and then quickly close the distance between himself and his opponent to deliver an effective blow. The farther the Rogue travels to deliver the blow, the higher the damage bonus of his Ki Attack.  
 
|-
 
|-
 
| Death Strike
 
| Death Strike
 
| style="text-align: center;" | 30
 
| style="text-align: center;" | 30
 
| style="text-align: center;" | 85
 
| style="text-align: center;" | 85
| 5 seconds after receiving a Death Strike, the Ninja's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Ninja's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Ninja’s opponent chooses to run away rather than stand and fight.
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| 5 seconds after receiving a Death Strike, the Rogue's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Rogue's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Rogue’s opponent chooses to run away rather than stand and fight.
 
|}
 
|}
  
 
==Animal Form==
 
==Animal Form==
{|
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{| border="1" cellspacing="0" cellpadding="5"
 
!Animal
 
!Animal
 
!Minimum Skill
 
!Minimum Skill
 
!Description
 
!Description
 
|-
 
|-
|Rabbit  
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|Rabbit ||0 ||Grants a 20 point bonus to the stealth skill.
|0
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|-
|Grants a 20 point bonus to the stealth skill.
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|Rat || 0 || Grants a 20 point bonus to the stealth skill. DUPE
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|-
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|Cat || 40 || Increases regeneration rate. The increase is based on your Ninjitsu skill.
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|-
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| Dog || 40 || Increases regeneration rate. The increase is based on your Ninjitsu skill. DUPE
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|-
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| Giant Serpent || 50 || Inflicts low level poison whenever you strike your opponent with a non-ranged weapon.
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|-
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| Bullfrog || 50 || Inflicts poison when your enemy damages you at short range.
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|-
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| Ostard || 70 || Increases movement speed.
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|-
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| Llama || 70 || Increases movement speed. DUPE
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|-
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| Wolf || 85 || Increases movement speed, grants a bonus to both hit chance and maximum hit points.
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|-
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| Bake-Kitsune || 85 || Increases movement speed, grants a bonus to both hit chance and maximum hit points. DUPE
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|-
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| Unicorn || 99 || Increases movement speed and grants immunity to low level poisons.
 
|-
 
|-
|Rat || 0 || Grants a 20 point bonus to the stealth skill.
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| Ki-Rin || 99 || Increases movement speed and regenerates stamina quickly.
|- |Cat || 40 || Increases regeneration rate. The increase is based on your Deception skill.
 
* Dog / 40 / Increases regeneration rate. The increase is based on your Deception skill.
 
* Giant Serpent / 50 / Inflicts low level poison whenever you strike your opponent with a non-ranged weapon.
 
* Bullfrog / 50 / Inflicts poison when your enemy damages you at short range.
 
* Ostard / 70 / Increases movement speed.
 
* Llama / 70 / Increases movement speed.
 
* Wolf / 85 / Increases movement speed, grants a bonus to both hit chance and maximum hit points.
 
* Bake-Kitsune / 85 / Increases movement speed, grants a bonus to both hit chance and maximum hit points.
 
* Unicorn / 99 / Increases movement speed and grants immunity to low level poisons.
 
* Ki-Rin / 99 / Increases movement speed and regenerates stamina quickly.
 
 
 
 
|}
 
|}
----
 
 
  
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'''Are these effects in the code?
 
More animal forms are available with the Talisman_of_the_Fey|Talisman of the Fey. Those four talismans were introduced as a 8th Anniversary gift. Since the 9th Anniversary, they are also available via Heritage_Token|Heritage Tokens. Their abilities are:
 
More animal forms are available with the Talisman_of_the_Fey|Talisman of the Fey. Those four talismans were introduced as a 8th Anniversary gift. Since the 9th Anniversary, they are also available via Heritage_Token|Heritage Tokens. Their abilities are:
  

Latest revision as of 13:44, 10 September 2019

Deception is the main skill of the Rogue, and combines the arts of stealth, espionage and assassination.

Overview

Using the Book of Deception (purchased from Tokuno Islands scribe NPCs or looted from NPC Rogue), a Rogue can evoke a number of special abilities including the ability to channel a variety of creatures that give unique bonuses, using stealth to attack unsuspecting opponents or just plain disappear into thin air!

This skill also counts towards your ability to perform Special Moves. Deception also benefits from a Mastery: Intuition, Shadow and White Tiger Form.

Training

Ninjitsu should train like all other skills on Sanctuary where performing any action will raise the skill regardless of difficulty.

Spells

Spell Name Mana Cost Minimum Skill Description
Animal Form 10 0-99 The Rogue can use this spell to channel an animal essense, granting himself animal-like ability. Animal channelling gives the Rogue the ability to gain special bonuses unique to each type of creature. There are 12 animal forms available to a skilled Rogue. The Rogue cannot use special attacks or cast spells while in animal form, except for Mirror Image and Shadow Jump.

REMOVE shape change, and remove forms with duplicate effect. If the other forms at the bottom of this page are actually already coded, implement them, as they don't need graphics.

Mirror Image 10 20 Creates a Mirror Image of their self, which can absorb a single attack from an enemy before disappearing. Rogues can create up to 4 Mirror Images at a time, making it quite difficult to determine which Rogue is real.
Focus Attack 10 30 Besides giving a small damage bonus, Focus Attack also increases the effectiveness of any magical properties on the weapon the Rogue uses for the attack.

How could we make this work?

Backstab 30 40 Backstab requires the Rogue to be in Stealth mode in order to initiate this special attack. Backstab applies a damage bonus to the attack, matching the Deception skill.
Shadow Jump 15 50 While in Stealth mode, the Rogue can jump a considerable distance while hidden. Upon landing, the Rogue’s Stealth ability determines if they remain hidden from view.
Surprise Attack 20 60 Surpise Attack is an attack that can only be initiated by a Rogue in Stealth mode. It inflicts a defense penalty on the Rogue’s opponent for a short duration.
Ki Attack 25 80 The Ki Attack requires superb timing and quick movement of a well trained Rogue. In order to execute this attack, the Rogue will have to initiate the Ki Attack and then quickly close the distance between himself and his opponent to deliver an effective blow. The farther the Rogue travels to deliver the blow, the higher the damage bonus of his Ki Attack.
Death Strike 30 85 5 seconds after receiving a Death Strike, the Rogue's opponent will suffer damage determined by the number of steps he has taken since the attack, and the average of the Rogue's Hiding and Stealth skills. Ranged weapons only do half the normal Death Strike damage. The damage dealt is far greater if the Rogue’s opponent chooses to run away rather than stand and fight.

Animal Form

Animal Minimum Skill Description
Rabbit 0 Grants a 20 point bonus to the stealth skill.
Rat 0 Grants a 20 point bonus to the stealth skill. DUPE
Cat 40 Increases regeneration rate. The increase is based on your Ninjitsu skill.
Dog 40 Increases regeneration rate. The increase is based on your Ninjitsu skill. DUPE
Giant Serpent 50 Inflicts low level poison whenever you strike your opponent with a non-ranged weapon.
Bullfrog 50 Inflicts poison when your enemy damages you at short range.
Ostard 70 Increases movement speed.
Llama 70 Increases movement speed. DUPE
Wolf 85 Increases movement speed, grants a bonus to both hit chance and maximum hit points.
Bake-Kitsune 85 Increases movement speed, grants a bonus to both hit chance and maximum hit points. DUPE
Unicorn 99 Increases movement speed and grants immunity to low level poisons.
Ki-Rin 99 Increases movement speed and regenerates stamina quickly.

Are these effects in the code? More animal forms are available with the Talisman_of_the_Fey|Talisman of the Fey. Those four talismans were introduced as a 8th Anniversary gift. Since the 9th Anniversary, they are also available via Heritage_Token|Heritage Tokens. Their abilities are:

Animal / Minimum Skill / Description:

  • Squirrel / 20 / Transforms you into a Squirrel with no special abilities.
  • Ferret / 40 / Transforms you into a Ferret and gives +10 to Stealing skill.
  • Cu Sidhe / 60 / Transforms you into a Cu Sidhe which auto-self heals using Bandages.
  • Reptalon / 90 / Transforms you into a Reptalon giving you fire breath attacks.
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