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Difference between revisions of "Category:Races"
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#All characters must abide by the limitations of the race. (Ex: You can not be a Muiri and avoid being susceptible to iron.) | #All characters must abide by the limitations of the race. (Ex: You can not be a Muiri and avoid being susceptible to iron.) | ||
#Part of your character's past and present story must include the understanding that their previous existence in prior worlds begins to fade within a reasonably short period of time. | #Part of your character's past and present story must include the understanding that their previous existence in prior worlds begins to fade within a reasonably short period of time. | ||
− | #Individual sub-races who have non-human avatars are restricted to available UO graphics. | + | #Individual sub-races who have non-human avatars are restricted to available 2D UO graphics. |
# Graphics and races may be further restricted by staff is needed for clarity sake in role-play. | # Graphics and races may be further restricted by staff is needed for clarity sake in role-play. | ||
Revision as of 22:09, 15 June 2019
Sanctuary allows player characters of nearly every race from almost all medieval fantasy fictional settings, including by not limited to: Dungeons & Dragons, Lord of the Rings, Narnia, Game of Thrones, Wheel of Time and of course our own shards.
- Restrictions
- All races must be grouped into one of five greater race categories; Human, Aelfeyn, Muiri, Hoggur or Summon/Constructs, see below.
- All characters must abide by the limitations of the race. (Ex: You can not be a Muiri and avoid being susceptible to iron.)
- Part of your character's past and present story must include the understanding that their previous existence in prior worlds begins to fade within a reasonably short period of time.
- Individual sub-races who have non-human avatars are restricted to available 2D UO graphics.
- Graphics and races may be further restricted by staff is needed for clarity sake in role-play.
Races
- Humans
- This will include any character who was born human, regardless of if it is still human or not.
- Humans
- Vampires
- Lycanthropes - "bitten not born"
- Witches - who are a slight genetic deviation from humans
- Aelfeyn
- This category is for the races of people who are seen as being more then human, and are generally considered to be tall, elegant, with long hair and unusual eyes.
- Alfar of Norse myth, aka Snow Elves or Grimmwold's Trow
- Tuatha de Dannan of Irish myth
- Tolkien's elves
- Dark Elves
- Muiri
- This category is for all nearly purely magical creatures such as fairies, dragons, unicorns, fen tads, pooka, etc. Creatures of water and air moved by the moon. This category is limited to sub-species which can be represented by UO graphics. A complete list of available graphics and relevant names will be made available.
- Other-kin (animals that can become human)
- Fairies
- Dragons
- Unicorns
- Pooka
- Hoggur
- This category is for all giants, trolls, dwarves, gnomes which are generally considered to be connected to or coming from the earth and fire, drawn and repulsed by the sun. This race will get a shape change to one of the "taller then human" graphics that are available for some type of "hulk" out option.
- Giants/Ettins
- Trolls
- Ogres
- Dwarves (no graphic)
- Gnomes (no graphic)
- Minotaur
- Goblin
- Summons & Constructions
- This is a general category for any character that is created, constructed or magically summoned by another "player character".
- Golem
- Daimon
Pages in category "Races"
The following 9 pages are in this category, out of 9 total.