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Difference between revisions of "Player vs Player (Mechs)"

From Sanctuary Shard

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''The primary player vs player conflict on Sanctuary happens between [[Noble Houses]] and their NPC armies.  Our custom design system, [[:Category:RPCSS|RPCSS]], is a web based solution that allows [[Noble Houses|guilds]] to manage and direct armies against other guilds/noble houses.
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''The primary player vs player conflict on Sanctuary happens between [[Noble Houses]] and their NPC armies.  Our custom designed system, [[:Category:RPCSS|RPCSS]], is a web based solution that allows [[Noble Houses|guilds]] to manage and direct armies against other guilds/noble houses.

Revision as of 20:53, 10 August 2019

There are a variety of ways in which player vs player conflict is initiated and resolved on Sanctuary; including a dueling system, a PvP system and RPCSS. Regular UO PvP is disabled on all maps on Sanctuary.

Dueling

Activated via the command, "I wish to duel".

PvP on World Map

RPCSS

The primary player vs player conflict on Sanctuary happens between Noble Houses and their NPC armies. Our custom designed system, RPCSS, is a web based solution that allows guilds to manage and direct armies against other guilds/noble houses.

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