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Difference between revisions of "Mysticism"

From Sanctuary Shard

(Spells)
 
(11 intermediate revisions by the same user not shown)
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''This skill has been disabled for Sanctuary until the script and art team can look at upgrading our client. <includeonly>[[Mysticism|Read More ..]]</includeonly><noinclude>
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''This skill is being rewritten, its currently non-functional. <includeonly>[[Mysticism|Read More ..]]</includeonly><noinclude>
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;Pending Design
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:Mysticism will be the water-based song and aura magic skill that is intended to be paired with the updated barding skills.  Mysticism will primarily be over-time area-of-effect spells that require an instrument to be cast.  Mysticism will use both evaluate intelligence and spirit speak as the support skills for damage and beneficial spells and will gain a bonus for high musicianship rather than a mana bonus.
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:The title for Mysticism is Mystic.
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=Spells=
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''Not yet implemented
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# DOT [[image:mysticism1.jpg]]
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# HOT - This is an AOE HOT [[image:mysticism9.jpg]]
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# Poison reist[[image:mysticism3.jpg]]
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# Magic Resist or a Spell Dam Red - Which ever druidry doesn't get [[image:mysticism4.jpg]]
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# Swing speed [[image:mysticism5.jpg]]
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# Chance to hit [[image:mysticism6.jpg]]
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# Stat buff - AOE but in a bigger range, caster center, and low value then druid bless [[image:mysticism7.jpg]]
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# Regeneration (maybe stamina specific) buff [[image:mysticism8.jpg]]
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# Armor debuff [[image:mysticism2.jpg]]
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# Reduce interruptions [[image:mysticism10.jpg]]
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==Role-Play Spells==
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''Not yet implemented
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# (Could we make it rain?) [[image:mysticism11.jpg]]
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#Draw Arcane Circle [[image: drawpentagram.jpg]]
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#Summon Water Elemental [[image:mysticism13.jpg]]
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[[category:UserManual]]
 
[[category:UserManual]]
* This skill will work like [https://uo2.stratics.com/skill-guides/skills-and-professions/mysticism/ Mysticism] on Stratics once it is implemented.
 
* May be missing recent updates however should the player base discover that they want those updates they can submit a request on the forums.
 
* Train on Mage Master
 
  
 
{{:Limited Functionality}}
 
{{:Limited Functionality}}

Latest revision as of 20:14, 22 August 2020

This skill is being rewritten, its currently non-functional.

Pending Design
Mysticism will be the water-based song and aura magic skill that is intended to be paired with the updated barding skills. Mysticism will primarily be over-time area-of-effect spells that require an instrument to be cast. Mysticism will use both evaluate intelligence and spirit speak as the support skills for damage and beneficial spells and will gain a bonus for high musicianship rather than a mana bonus.
The title for Mysticism is Mystic.

Spells

Not yet implemented

  1. DOT Mysticism1.jpg
  2. HOT - This is an AOE HOT Mysticism9.jpg
  3. Poison reistMysticism3.jpg
  4. Magic Resist or a Spell Dam Red - Which ever druidry doesn't get Mysticism4.jpg
  5. Swing speed Mysticism5.jpg
  6. Chance to hit Mysticism6.jpg
  7. Stat buff - AOE but in a bigger range, caster center, and low value then druid bless Mysticism7.jpg
  8. Regeneration (maybe stamina specific) buff Mysticism8.jpg
  9. Armor debuff Mysticism2.jpg
  10. Reduce interruptions Mysticism10.jpg

Role-Play Spells

Not yet implemented

  1. (Could we make it rain?) File:Mysticism11.jpg
  2. Draw Arcane Circle Drawpentagram.jpg
  3. Summon Water Elemental Mysticism13.jpg

This skill has been deemed as being of Limited Functionality on Sanctuary and we do not support its use. If you've taken this skill by accident please page in-game for a skill swap. Read More ..

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