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Difference between revisions of "Master NPC"

From Sanctuary Shard

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=Combat Skills=
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*Master Minstrel- Trains discordance, musicianship, peacemaking, and provocation, along with the bard mastery book.
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*Weapon Master - Trains archery, fencing, focus, mace fighting, parry, swordsmanship, tactics, throwing and wrestling.
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*Master Healer - healing, anatomy, meditation, resisting spells, evaluate intelligence, spirit speak
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*Master-At-Arms - trains bushido, chivalry and ninjitsu and any necessary books
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*Master Mage- Magery, Mysticism, Necromancy, and Spellweaving. Include books
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*Spy Master - all of the thieving skills.  http://www.sanctuaryshard.com/index.php?...ing_Skills
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*Master Warden- all of the wilderness skills, exclude herding which I want on the Farm Master. http://www.sanctuaryshard.com/index.php?...ess_Skills
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=Resource and Craft Skills=
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*Farm Master - farming, herding, tailoring, cooking, alchemy, taste identification.  Plus all the relevant book skills for these crafts/resources.
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*Dock Master - fishing, cartography, item identification. Plus all the relevant book skills for these crafts/resources.
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*Master Woodsman - lumberjack, bower/fletcher, inscription, carpentry. Plus all the relevant book skills for these crafts/resources.
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*Master Metalsmith - mining, tinkering, black smithing, arms lore. Plus all the relevant book skills for these crafts/resources.

Revision as of 19:17, 17 July 2019


Combat Skills

  • Master Minstrel- Trains discordance, musicianship, peacemaking, and provocation, along with the bard mastery book.
  • Weapon Master - Trains archery, fencing, focus, mace fighting, parry, swordsmanship, tactics, throwing and wrestling.
  • Master Healer - healing, anatomy, meditation, resisting spells, evaluate intelligence, spirit speak
  • Master-At-Arms - trains bushido, chivalry and ninjitsu and any necessary books
  • Master Mage- Magery, Mysticism, Necromancy, and Spellweaving. Include books
  • Spy Master - all of the thieving skills. http://www.sanctuaryshard.com/index.php?...ing_Skills
  • Master Warden- all of the wilderness skills, exclude herding which I want on the Farm Master. http://www.sanctuaryshard.com/index.php?...ess_Skills

Resource and Craft Skills

  • Farm Master - farming, herding, tailoring, cooking, alchemy, taste identification. Plus all the relevant book skills for these crafts/resources.
  • Dock Master - fishing, cartography, item identification. Plus all the relevant book skills for these crafts/resources.
  • Master Woodsman - lumberjack, bower/fletcher, inscription, carpentry. Plus all the relevant book skills for these crafts/resources.
  • Master Metalsmith - mining, tinkering, black smithing, arms lore. Plus all the relevant book skills for these crafts/resources.
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