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Difference between revisions of "Race Timeline: Stone Soup"

From Sanctuary Shard

(Created page with "''While Sanctuary is a melting pot of many cultures from many distinct dimensions it has become a homogenous world over the many millennia. With each new arrival the world wou...")
 
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:Half-breed Hoggur sub-races such as Fauns/Satyrs, Merfolk, Centaurs, Harpies, Sphinx, Chimera, Naga/Ophidians, Terathans, Ratmen, and Minotaurs would evolve on Thule.
 
:Half-breed Hoggur sub-races such as Fauns/Satyrs, Merfolk, Centaurs, Harpies, Sphinx, Chimera, Naga/Ophidians, Terathans, Ratmen, and Minotaurs would evolve on Thule.
  
;1000 years before the rise of the Thorn King
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;1000 years before the rise of the Thorn King three new races of Aelfeyn Arrive
: Aelfeyn Arrive
 
 
: Into the Northeast, Alfar and Jotunn arrive, bringing wolf and ursine lycanthropy to eastern humans.
 
: Into the Northeast, Alfar and Jotunn arrive, bringing wolf and ursine lycanthropy to eastern humans.
 
: Into the Northwest, Noldorians and Dúnedain would arrive.
 
: Into the Northwest, Noldorians and Dúnedain would arrive.

Revision as of 15:20, 21 May 2020

While Sanctuary is a melting pot of many cultures from many distinct dimensions it has become a homogenous world over the many millennia. With each new arrival the world would shift, envelop and change. In fact, it is only our heroes, fresh from their native worlds that are able to identify any distinct element of Sanctuary’s native races and traditions. Yet common cultural tendencies became strengthened as like sought like. Sanctuary today is both familiar and completely new; a stone soup of influence, invasion and adaptation. Let us review how this fascinating world slowly simmered and matured.

Earliest Time
Human and Hoggur are in Sanctuary
The Children of the Forest (Daoine Sídhe) arrive or are native to Sanctuary. Their bloodline would create both witches and cat-based lycanthropy.
Atlanteans arrived to settle on Thule, Cuiveinen’s eastern island off the coast of Raeyithia.
Over the course of the next few centuries
Half-breed Hoggur sub-races such as Fauns/Satyrs, Merfolk, Centaurs, Harpies, Sphinx, Chimera, Naga/Ophidians, Terathans, Ratmen, and Minotaurs would evolve on Thule.
1000 years before the rise of the Thorn King three new races of Aelfeyn Arrive
Into the Northeast, Alfar and Jotunn arrive, bringing wolf and ursine lycanthropy to eastern humans.
Into the Northwest, Noldorians and Dúnedain would arrive.
Into Raeyithia, the Tuatha De Danan would arrive and fight with the Formorians, a Hoggur race. The Formorians would be driven north.
A number of generations after the arrival of the Alfar
Interbreeding of Alfar and Jotunn would create a race known as the Trow
The Atlanteans would arrive on the shores of Andus and enslave the Rhoynar they find there.
500 years after the Aelfeyn
Children of the Forest (Daoine Sídhe) evolve into what would become the Muiri
The Tuatha De Danan (The Gentry) would force the Children of the Forest (Daoine Sídhe) out of Raeyithia and into the deep underground. Underhill would form.
The Tuatha De Danan (The Gentry) would move above ground and establish the city of Tarasinau.
The Tuatha De Danan would be renamed as “The Gentry” and those Children of the Forest (Daoine Sídhe) who stayed above ground would become second-class citizens to the new ruling class.


2000 years
The Thorn King
During the age of the Thorn King, scholars postulated quite strongly that the Aelfeyn and the Muiri were not natural beings but were in fact demons summoned to the mortal plane to wreck unholy destruction upon the good works done in the name of The Thorn King, a mostly human God
Aelfeyn would retreat, with their magic and gold, deep into the forests of Raeyithia, Kraestret and Midrvegr.
The prejudice of the Thorn King followers would force the Hoggur to adapt and cross breed, becoming more human-like and human-sized. Family generations might tell tales of their Dwarven, Giant or Troll origins, but those that wanted to survive the racial purges kept their history to themselves.
The Muiri develop; smaller, smarter and skilled in glamour. They manage to hide among the humans, still as second class citizens, and take human mates (An act of survival or revenge?) The human population would name them demons and changelings, hunting them down never realising how may lived as their cooks and footmen.
Recently
Power of the Thorn King is broken.
The origin races emerge from hiding. Some never recover from the destruction to their cultural, devolving into what would be called ferels. Some would simply never forgive their cousins for “selling out” and interbreeding with the Thorn King Humans. Others would be forgiving and embrace those who changed as a people forced to survive by any means necessary.
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