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Difference between revisions of "Map Coordinates (Staff)"

From Sanctuary Shard

Line 2: Line 2:
  
 
* Name, CoordsXYZ
 
* Name, CoordsXYZ
 +
 +
Totally unplayable:
  
 
*Swamp fort in black: 440,1300
 
*Swamp fort in black: 440,1300
 +
*Castle-style city in eye-bleeding neon pink: 1375-1675,3140-3360
 +
 +
 +
Embarrassing/needs minor work to be usable:
 +
 
*Crypt/church/jail type ruins in rust orange: 650,1725
 
*Crypt/church/jail type ruins in rust orange: 650,1725
 
*Small swampy island fort with 'thorn' fence, mostly flat black: 950,2775
 
*Small swampy island fort with 'thorn' fence, mostly flat black: 950,2775
 
*Small graveyard in dark grey and hot pink: 1370,3015
 
*Small graveyard in dark grey and hot pink: 1370,3015
*Castle-style city in eye-bleeding neon pink: 1375-1675,3140-3360
+
*Desert port settlement, mostly not awful but some neon pink accents/dock: 615,3885-780,3850
 +
 
 +
 
 +
Could use adjustment eventually:
 +
 
 +
*Odd desert oasis-hotel in teal green: 550,3440

Revision as of 00:51, 6 June 2019


  • Name, CoordsXYZ

Totally unplayable:

  • Swamp fort in black: 440,1300
  • Castle-style city in eye-bleeding neon pink: 1375-1675,3140-3360


Embarrassing/needs minor work to be usable:

  • Crypt/church/jail type ruins in rust orange: 650,1725
  • Small swampy island fort with 'thorn' fence, mostly flat black: 950,2775
  • Small graveyard in dark grey and hot pink: 1370,3015
  • Desert port settlement, mostly not awful but some neon pink accents/dock: 615,3885-780,3850


Could use adjustment eventually:

  • Odd desert oasis-hotel in teal green: 550,3440
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