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Difference between revisions of "Character Death (Rules)"

From Sanctuary Shard

(Created page with "''Sanctuary is not a perma-death shard, however, due to the nature of political based role-play conflict, there needs to be a way to remove a character from the role-play stag...")
 
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''Sanctuary is not a perma-death shard, however, due to the nature of political based role-play conflict, there needs to be a way to remove a character from the role-play stage.  Consequently, we support extended ghost times for role-play death, which differs dramatically from a basic game mech death.<includeonly> [[Character Death (Rules)|Read More ...]]</includeonly>
 
''Sanctuary is not a perma-death shard, however, due to the nature of political based role-play conflict, there needs to be a way to remove a character from the role-play stage.  Consequently, we support extended ghost times for role-play death, which differs dramatically from a basic game mech death.<includeonly> [[Character Death (Rules)|Read More ...]]</includeonly>
 
<noinclude>[[category:Rules]]
 
<noinclude>[[category:Rules]]
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;Game Mech Death
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:Any death that happens due when not in a role-play situation such as hunting.  This is considered a normal UO death and is resolved by normal UO mechanics.  Fictionally, a character's soul, but not his spirit, is knocked out of his physical body until such time as a player or healer can return it.

Revision as of 19:21, 15 June 2019

Sanctuary is not a perma-death shard, however, due to the nature of political based role-play conflict, there needs to be a way to remove a character from the role-play stage. Consequently, we support extended ghost times for role-play death, which differs dramatically from a basic game mech death.

Game Mech Death
Any death that happens due when not in a role-play situation such as hunting. This is considered a normal UO death and is resolved by normal UO mechanics. Fictionally, a character's soul, but not his spirit, is knocked out of his physical body until such time as a player or healer can return it.
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