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From Sanctuary Shard

Due to the very nature of the world's design, religion is a fluid and ever-changing landscape. The religious examples presented for each kingdom represent both tradition and the recent past. It should be understood that players can and will have a significant effect on which gods move into preeminence.

The very point of RPCSS is for player teams to compete for dominance in the name of their favorite god or goddess. We provide each kingdom with some general flavor, but it will be the player team that controls the capital which determines which gods are the most powerful.

There exists in each capital one of the Arcanum Crystals, a giant crystal which is believed to give any god who is placed upon it in effigy real power in this world and great influence in other worlds. Not all player teams are devout or loyal to a particular god, and scheming and jostling for influence may happen. Players are welcome to bring in their own gods to their role-play, but should recognize that it will be the gods who have their statues on the arcanum stones who become the true powers in Sanctuary.

Arcanum Crystals
The arcanum crystals are the large crystal structures the exist in each of the five kingdom capitals. These crystals are believed to significantly increase the power of the god or goddess who is placed upon the crystal in effigy. When the statue of a deity is placed on the stone they receive a significant bump in their divine influence in both this world and other worlds. The battle for the crystals is the primary driving force behind the conflict between kingdoms and noble houses. Read More ..
A wide variety of gods have moved in and out of power over the many millennia since Sanctuary was formed. The most powerful gods are those whose statues sit on the Arcanum Crystals at the five kingdom capitals. This page describes those gods, their related divinities, and those gods currently worshiped by the Noble Houses. As noble houses come and go, this page will need to be updated. Read More ..
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