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November 12,2020: Our Winter Story Arc has began, Read More. Auto-account creation. Please join us in Discord.
Bem-vindo aos nossos novos jogadores brasileiros. Por favor leia

Difference between revisions of "Main Page"

From Sanctuary Shard

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''Wisdom is like a baobab tree; no one individual can embrace it.
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[[image:community2.png]]
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{| style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|''Sanctuary has been a private Ultima Online role-play community since 2002.  Our sequels, Comraich and Grimmwold, ran continually until 2015.  Originally, a low PvP community for adults-only role-play, we have returned with our same development and admin team, a new map, new mechanics, a new game and all new options for PvP-Rpers, casual RPers and PG zones.  Our [[Map & Facets|maps (and facets)]] are designed to offer options to all role-play styles.
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''We would like to invite you to browse the wiki, join us in Discord and/or hop right in-game and take a look around. We are setup for auto account creation.  We do have an application, but it is only required for those players who want a shape change or who intend to participate in the player-ran shard storyline.
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| style="width: 20% ; padding: 10px"|
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* [[Getting Started]]
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* [[Map & Facets]]
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* [[News and Rumors]]
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* [https://discord.gg/6DMbvQF Discord]
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* [http://forums.sanctuaryshard.com/ Forums]
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* [[:Category:Application|Application]]
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* [[Downloads]]
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* [[Gallery]]
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|}
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[[image:loreraces.png]]
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{| style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|''We do not believe we could offer a more open-ended world for you to tell your story in.  Sanctuary has five race types that include room for almost any race from any medieval fantasy world, and then some.  Have a favorite character from ten years ago whose world is no longer... bring them here or welcome a new character into existence.
  
This wiki will serve as the knowledge compendium for the book series '''One Tree''' by Amber Blackwillow. The first book, <u>One Tree: The secret knowledge of dryads</u>, is planned for publication in 2019.  The wiki compendium is comprised of relevant "known knowledge" rather than specific "new knowledge" which will be revealed in the books. One Tree is a collective tradition that includes worship, spirituality and magical practices as connected to trees and their spirits.  
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''We have five beautiful kingdoms with completely different ethics and goals. Join a guild, defend a kingdom, relax while crafting on Summer Isle, or battle the forgotten in Underhill.  The only limit is your imagination... and, well, UO's best graphics!
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| style="width: 20% ; padding: 10px"|
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* [[Origin Myth]]
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* [[:Category:Kingdoms|Kingdoms]]
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* [[:Category:Races|Races]]
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* [[:Category:Lore|Other Lore]]
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* [[Non-Human Avatars (Rules)|Non-Human Avatars]]
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|}
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[[image:storyline.png]]
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{|  style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|{{:Category:RPCSS}}
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| style="width: 20% ; padding: 10px"|
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* [[Origin Myth]]
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* [[Upon your arrival ...]]
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* [[:Category:NobleHouses|Guilds & Houses]]
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* [[Religion]]
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* [[:Category:RPCSS|RPCSS Introduction]]
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|}
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[[image:mechanics.png]]
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{| style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|''We are a pre-AOS shard with most of the newest UO mechanics, and our renowned Grimmwold crafting and skill system.
  
;A GURPS World Book, as well as a LARP setting, is also planned.
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''We are in the process of converting Serv UO to running entirely in a pre-AOS mode. Some of the most skilled scriptors from Sanctuary and Requiem have joined the team to create what can only be called UO Rennaissance 2019.  It will take us a long time to complete what we have set our eye on, but we are looking forward to a classic UO game world with such skills as Chivalry, Necromancy, Ninjitsu, Spellweaving and Bushido.
:Through revelation and decades of study, a new tradition based on authentic earth lore is being compiled. The complete series will reveal a secret world of myth and magic as well as real-world practices. A path of co-existence that fires our imagination and feeds our soul.
 
  
;What are you seeking?
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''Our Grimmwold crafting system was one of the most complete crafting systems in the UO private shard community, and with a little elbow grease we are working to bring our client up to date so that we can offer the high seas expansion and the classic client.  This will bring us new craftables, ship combat, mysticism and masteries.
:Have you have gone seeking a different religion than the one you were raised in?
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| style="width: 20% ; padding: 10px"|
:Have you left your birth religion behind because it no longer moved you?
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* [http://forums.sanctuaryshard.com/showthread.php?tid=363 Game Design Plan]
:Have you ever wished that fantasy worlds were "real" and could be an authentic part of our day to day lives?
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* [[:Category:UserManual|User Manual]]
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* [http://forums.sanctuaryshard.com/showthread.php?tid=418 New Player Q&A]
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* [[How to Train Skills|Skill Gain]]
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|}
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[[image:rules.png]]
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{| style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|''The Sanctuary community has been together since 2002 under the same owners and almost the same admin team since inception.  We have changed our shard fiction at various times in the last nearly two decades.  We were Comraich for a few years, and Grimmwold for many many years.  We are a friendly, easy-going group who just keeps getting more mellow as the years come and go, and our children get older and older.  We do not appreciate OOC drama and expect real world good manners in our community. 
  
;What do you mean this is for both real and fantasy, how would THAT work?
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''<b>"This is our living room, and you are invited. We will seek to be wonderful hosts and you to be lovely guests."</b>''
:Okay, so let me explain an IDEAL setting ...
 
  
:<i>You go on a One Tree retreat, a long weekend perhaps, to a natural location, perhaps a boy scout campThe camp is divided into two halves, one side is for "normal things" and the other is for the "game or story".  Let us say that you love this idea and want to do it both "for real" and "for fantasy", so you'd be on both sides of the camp.
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''This was the very basis of our community from the beginning and continues today as the foundational guideline that we expect everyone to function under.  All of our rules, stated or unstated, are based on this core belief which was summed up so neatly by Wil Wheaton.
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| style="width: 20% ; padding: 10px"|
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* [[:Category:Rules|Rules]]
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* [[Housing]]
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* [[Metagaming (Rules)]]
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* [[AFK Macroing]]
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|}
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[[image:pvp.png]]
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{| style="width: 100%;"
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|- style="vertical-align:top;"
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| style="width: 70% ; padding: 10px"|''The integration of RPCSS with a Pre-AOS Shard creates a tantalizing opportunity for role-play PvPToo long have UO role-play shards with limited populations been able unable to stage or sustain engaging conflict-driven plot lines that progress beyond the next skirmish. RPCSS provides real meat to UO guilds with NPC armies supported by both PvP and non-PvP role-players.  Help defend your army from enemy players, take over land and cities, earn taxes from the NPC population, stand your ground against invaders and plot world conquest.
  
:On the "normal things" side you are "who you wish to be" ... if that is just you, Bob, then that is all you are ... BobBut if you felt more comfortable being "Hern the faun", then you might dress up as Hern, use the name Hern and interact with others as Hern.  On the normal side, there is no judgment as to what degree of "fantasy" you want in your daily practice.  Each person chooses what degree of a fantasy race they wish to portray.  Some may wish to dress up, most will if my guess is correct, but it is not requiredOn the normal thing side, there will be classes on meditation, natural crafting, nature walks, practical magic classes, socializing, eating, religious celebrations and so on and so on ... much like a spiritual retreat.
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''Our PvP rules and features are designed to drive role-play PvP directly towards storyline conflict and away from random bad guysThis focus will set up scenarios thick with intrigue, character depth, political maneuvering and martial skill.   
  
:On the "game side" there will be a game that is ran using traditional LARP rules.  The storyline can be anything, but will most likely mimic the GURPs concept.  The GURPs world book will be based on the idea that players from the shamanic world can enter the mortal world to solve issues in our history that are out of balance.  It doesn't matter if the storylines are educational or not, but it would be nice if they taught some moral or built community connection.
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''<b>Sanctuary offers a full felluca play set on the RPCSS world map while keeping Summer Isle and Underhill a place of peace and prosperity for crafters and casual gamers</b>
 
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| style="width: 20% ; padding: 10px"|
:You would be able to freely pass between the two sides.
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* [[Player vs Player (Overview)]]
 
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* [[Rules of Engagement]]
:From here you might go home and set up a personal altar, continue your spiritual practices, read more on magical workings or even help establish a local group for worship, magic practice, spiritual growth, nature learning, a tabletop game or an improvisational role-play partyThe point is that the "tradition" flows from real-world practices to fantasy gaming with only a little suspension of disbelief.</i>
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* [[PvP Rules]]
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* [[Player vs Player (Mechs)]]
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|}

Revision as of 15:19, 31 August 2019


Community2.png

Sanctuary has been a private Ultima Online role-play community since 2002. Our sequels, Comraich and Grimmwold, ran continually until 2015. Originally, a low PvP community for adults-only role-play, we have returned with our same development and admin team, a new map, new mechanics, a new game and all new options for PvP-Rpers, casual RPers and PG zones. Our maps (and facets) are designed to offer options to all role-play styles.

We would like to invite you to browse the wiki, join us in Discord and/or hop right in-game and take a look around. We are setup for auto account creation. We do have an application, but it is only required for those players who want a shape change or who intend to participate in the player-ran shard storyline.

Loreraces.png

We do not believe we could offer a more open-ended world for you to tell your story in. Sanctuary has five race types that include room for almost any race from any medieval fantasy world, and then some. Have a favorite character from ten years ago whose world is no longer... bring them here or welcome a new character into existence.

We have five beautiful kingdoms with completely different ethics and goals. Join a guild, defend a kingdom, relax while crafting on Summer Isle, or battle the forgotten in Underhill. The only limit is your imagination... and, well, UO's best graphics!

Storyline.png

RPCSS is a supplemental minigame that makes it feel more like vast armies fighting over territory, than random PvP. RPCSS stands for Role-Play Conquest Simulation System and is used by players (who own Estates) to build and move virtual armies, manage a treasury, go to war, make allies and spy on their enemies. This is the current beta version of RPCSS, and is the first version to be integrated into Ultima Online. The alpha edition was play tested on Second Life for six months, and introduced some of the most dynamic and intense conflict role-play Mith and I have ever had the fortune of participating in.

RPCSS allows a completely player-run storyline to be implemented fairly and efficiently without the need for seers, and without the fear of favoritism or cheating. In short, world domination can happen using RPCSS. It will take strategy and the ability to build allies via role-play. But the bar has truly been raised. Read More ..

Mechanics.png

We are a pre-AOS shard with most of the newest UO mechanics, and our renowned Grimmwold crafting and skill system.

We are in the process of converting Serv UO to running entirely in a pre-AOS mode. Some of the most skilled scriptors from Sanctuary and Requiem have joined the team to create what can only be called UO Rennaissance 2019. It will take us a long time to complete what we have set our eye on, but we are looking forward to a classic UO game world with such skills as Chivalry, Necromancy, Ninjitsu, Spellweaving and Bushido.

Our Grimmwold crafting system was one of the most complete crafting systems in the UO private shard community, and with a little elbow grease we are working to bring our client up to date so that we can offer the high seas expansion and the classic client. This will bring us new craftables, ship combat, mysticism and masteries.

Rules.png

The Sanctuary community has been together since 2002 under the same owners and almost the same admin team since inception. We have changed our shard fiction at various times in the last nearly two decades. We were Comraich for a few years, and Grimmwold for many many years. We are a friendly, easy-going group who just keeps getting more mellow as the years come and go, and our children get older and older. We do not appreciate OOC drama and expect real world good manners in our community.

"This is our living room, and you are invited. We will seek to be wonderful hosts and you to be lovely guests."

This was the very basis of our community from the beginning and continues today as the foundational guideline that we expect everyone to function under. All of our rules, stated or unstated, are based on this core belief which was summed up so neatly by Wil Wheaton.

Pvp.png

The integration of RPCSS with a Pre-AOS Shard creates a tantalizing opportunity for role-play PvP. Too long have UO role-play shards with limited populations been able unable to stage or sustain engaging conflict-driven plot lines that progress beyond the next skirmish. RPCSS provides real meat to UO guilds with NPC armies supported by both PvP and non-PvP role-players. Help defend your army from enemy players, take over land and cities, earn taxes from the NPC population, stand your ground against invaders and plot world conquest.

Our PvP rules and features are designed to drive role-play PvP directly towards storyline conflict and away from random bad guys. This focus will set up scenarios thick with intrigue, character depth, political maneuvering and martial skill.

Sanctuary offers a full felluca play set on the RPCSS world map while keeping Summer Isle and Underhill a place of peace and prosperity for crafters and casual gamers.

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