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* A web-based tool that bring the conflict of kingdoms and noble houses directly into the hands of the players. RPCSS is a role-play conquest simulation system where the player leaders of NPC armies can be direct on the world map.  See your armies in game, fight other players, win control of towns and kingdoms.
 
* A web-based tool that bring the conflict of kingdoms and noble houses directly into the hands of the players. RPCSS is a role-play conquest simulation system where the player leaders of NPC armies can be direct on the world map.  See your armies in game, fight other players, win control of towns and kingdoms.
 
* A starter island that includes new player hunting plus shop & home rentals. Summer Isle will be the primary "random encounter role-play" location.
 
* A starter island that includes new player hunting plus shop & home rentals. Summer Isle will be the primary "random encounter role-play" location.
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;Origin Myth
 
;Origin Myth

Revision as of 14:18, 25 July 2019

Role-Play Setting
  • Five races with a broad selection sub-species. Bring in your character from your choice of most medieval fantasy fiction, include ours.
  • A vast world map with five kingdoms, 5 capital cities and (eventually) 2-4 towns per kingdom. This map is the primary "world stage" supporting the role-play of royal courts and the movement of NPC and player armies.
  • A web-based tool that bring the conflict of kingdoms and noble houses directly into the hands of the players. RPCSS is a role-play conquest simulation system where the player leaders of NPC armies can be direct on the world map. See your armies in game, fight other players, win control of towns and kingdoms.
  • A starter island that includes new player hunting plus shop & home rentals. Summer Isle will be the primary "random encounter role-play" location.

Origin Myth

At some point in the last 10 years you left your previous life behind. All that you had accomplished, all that you had struggled for, and all that you had lost was understood to only be the beginning of what this journey has forged you for. You are a hero no matter how small or mild you may feel, inside you exists an ancient seed to make changes at the mythic level.

On your journey from your past lives, to this new world, you come to understand that this is the last struggle, the last battle, the mythic age which forms all realities. Here, you will be swept along by the ravages of war and the struggle to make your ideals count. This is no simple story of hearth and home but rather of courage and conviction. In this new world you will take up a banner and lead armed forces in defense of your lands, try your wits at the Royal courts, and gain power to make change.

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Two great dragons, one of iron and ice, one of amber and gold, encircle this birth place of beginnings. High in the sky soars Ancalagon the Black, his movements chase back the sun and hold power over the moon and tides. While deep in the earth roils Jormungandr the world serpent, the fluid mass of the land a cauldron of earth and fire. Over and over they summon gods and heroes to via for supremacy. Our heroes are set within the land, to lead noble houses in honor of their chosen gods. Only those gods who are set in effigy upon the Arcanum Crystals that lie within the kingdom capitals will aquire enough influence to effect other realities.

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Game Mechanics
  • Mondain's Legacy server running Serv-UO with custom scripts.
  • Two custom facets: Smaller starter facet to facilitate new players and role-play interaction. Large map for exploration, hunting, and world events.
  • AOS Disabled
  • Custom Clothing
  • Custom Craftables
  • Custom MOBs
  • Grimmwold's Crafting
News and Rumors

News and Rumors are posted on a weekly basis by Alliance and Estate Leaders on the wiki. Other rumors generated from actions done in RPCSS is added to the in-game town crier and sent via the in-game postal system. Upcoming events can be found on the Message of the Day (.motd) in game. Further there is a #looking-for-role-play channel in our Discord Server. We encourage you to use the information provide in your role-play as this information is readily accessible to any one. Read More ..

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From Mith and Lara

RPCSS is a supplemental minigame that makes it feel more like vast armies fighting over territory, than random PvP. RPCSS stands for Role-Play Conquest Simulation System and is used by players (who own Estates) to build and move virtual armies, manage a treasury, go to war, make allies and spy on their enemies. This is the current beta version of RPCSS, and is the first version to be integrated into Ultima Online. The alpha edition was play tested on Second Life for six months, and introduced some of the most dynamic and intense conflict role-play Mith and I have ever had the fortune of participating in.

RPCSS allows a completely player-run storyline to be implemented fairly and efficiently without the need for seers, and without the fear of favoritism or cheating. In short, world domination can happen using RPCSS. It will take strategy and the ability to build allies via role-play. But the bar has truly been raised. Read More ..



About RP Conflict

This version of Sanctuary is intended to be a high conflict setting. Players who do not want to participate in political conflict role-play may choose to be residents of Summer Isle and not declare a kingdom (or team) allegiance. A few warnings and restrictions:

  • If you purchase a house on the main land you will be unable to remain neutral.
  • Players who participate in the political conflict are expected to have the experience and maturity to maintain appropriate IC/OOC boundries.
  • A player can only LEAD one RPCSS team, however they can have 4 other characters who are members of other teams. Consequently, players are STRONGLY encouraged to keep ALL political discussions IN-GAME.
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