|
| |||||
|
|
Social OrdersSpecific groups within the social structure. Roles and GuildsJabbahThe following guilds are able to be formed within the Jabbah: Dynasties, Merchant Guilds, one guild of the Night watch, or one guild of the Eyes of the Scorpion. The Jabbah positions are the ones that handle the day to day politics of the kingdom. The following positions are selected from among the leaders of Jabbah guilds: Grand Vizier, Minister of Trade, and Minister of the Interior. To hold one of these positions you must be the leader of one of the guilds listed above. ShaulaThe following guilds are able to be formed within the Shaula: Oasis Tribes, Merchant Guilds, one guild of the Salt Riders. The Shaula positions generally rule the desert clans but also have the ear of the Priest King or Sultan when they care to show up. The following positions are selected from among the leaders of Shaula guilds: War Leader, Clan Leader and Lore Keeper. To hold one of these positions you must be the leader of one of the guilds listed above. MonasteryThe following guilds are able to be formed within the Monastery: Priests or Scribes. The monastery positions "manage" the monastery and religious activities directed by the monastery and advise the Priest King or Sultan. The following positions are selected from among the leaders of monastery guilds: High priest, Chief Elder of Meissa city, and Head Scribe. To hold one of these positions you must be the leader of one of the guilds listed above. Arjat Night watchThe city of Arjat is the wealthy and luxurious city of the desert region. It is famed for its splendors, comforts and pleasures. It is the principal supply point for the oasis communities of the Zuben desert. Hundreds of caravan merchants are headquartered here and much of the city is organized to support their trade. There are always people from many different cities visiting there on business or pleasure. The city has two growing seasons which helps in food production. It rarely rains in Zuben so water is precious. The water in Arjat is slightly salty and unclear. Yet, many homes have well-watered gardens. The city buildings are generally made of mud brick and are covered with a sand-plaster. The buildings are rarely more than three stories high. The city streets are like deep, walled alleys and in the center of each street is a gutter to collect waste. The city has a large bazaar, a place of hundreds of small merchant stalls vending a wide variety of wares. The city police (Night watch) wear white robes with red sashes and scimitars. Thievery is harshly punished. Male thieves will have their right hand severed while female thieves become immediate slaves. These punishments occur even on a first offense. Slavery is a major business like in many cities. The city often buys slaves from caravans and then sells them for a profit to other caravans. They also pay bounties to their city warriors on women captured from enemy cities. They will customarily pay a silver for a comely girl in good health. There is also a municipal slaver who will boards your own slave girls for copper a day. You can pay extra for that girl to receive training as well. Eyes of the ScorpionThis group of extreme secret police exists for one reason alone: to protect the sultan and preserve the Royal line. So clandestine is this group that only the sultan alone knows the identity of the head of this organization. As there is need for all kinds of talent there are no specific requirements to join, however they hold two traits in unison: rabid loyalty to the crown and unshakeable faith in the Zuberi way of life. Those who serve this group do not know the identity of the other agents. They use elaborate means to relay coded information among the others. There are distinct advantages to joining: all debts incurred prior to service will be settled and cleared. It is understood that should the agent incur debt while in service, his/her services will be terminated. The agents sign an agreement that spells out the consequences of betrayal. They place their thumbprint on the contract and essentially pledge their lives to the group and will be unable to deny their signature as a forgery. The agent may ask to be relieved of duty in extraordinary circumstances: death of spouse or child, grave illness. The head of the group makes the final decision and is contacted through the normal means of contact. Providing information that is intermittent or is regular and nonspecific receive payment for all verified information. Those who take a mission receive comfortable stipends though not enough to draw attention to themselves. If the information submitted is not verifiable or is patently untrue, the agent runs the risk of losing their job at the very least. Salt RidersThe Salt Riders are those who have broken ties with their family and tribe in search of honor that comes with the Riders. Known as the guardians of the desert the Salt Riders are the protector of the trade routes, although this is not an entirely heroic deed for the Salt Riders control the salt mines in the east. Each Rider is sworn to the protection of travelers along the trade routes through the desert and caravans, as well as keeping peace among the various Oasis Tribes. Although their primary interests are the protection of the Trade Routes, they have been known to come to Arjat's aid in a time of need and because of this they are held in the Sultans favor. The Salt Riders of the Shaula are among the greatest of Zuberi horsemen.
While most Zuberi have "heard" of them, they are like the shadows of the desert.
Some even consider them to be merely a legend. Nobody knows someone that is a
Salt Rider as their identities are always secret. They are customarily veiled as
their allegiance is to no tribe, but to Acrab and "to the protection of salt."
DynastiesTraditionally there are only a handful of patron or "noble" families of the Jabbah and each different family line is known as a "Dynasty." Though there are many people of Zuberi who do not fall directly under one of these noble families, the noble families have been defined and set forth for many generations. The last noble family to be added was added many centuries ago. Only a Priest King, or a Sultan if he rules in the absence of a Priest King, can raise a family's status. Dynasties are made up not only of direct family members who can claim blood lineage back to the original ancestry, but also of all of the members of the Household who serve the family as well as those who are blood bonded to the family. Hence, not all members of a Dynasty will share a common name. Names are traditionally given for the birth father most often and not for the family line, plus members of a household or those bonded to the household would be considered as part of that Dynasty just not of the blood. Leadership of the Dynasty always falls to a full blooded member, preferably male but females have been known to lead when no males are born or still living of the line. If no blooded members of the Dynasty were left alive, that Dynasty would end and a new one would be formed if the Priest King or Sultan so wished it. The current royal Dynasty is the Izezi Dynasty, led by Sultan Sahure himself. Oasis TribesThese are formed of groups of families and individuals who are adopted into the tribe, who all share the rich and life giving resources of an oasis. Most of them will have shared this for many generations past and as they travel and settle together from place to place they form a tribe. The social organization of the tribe is much more relaxed and based more around need than heritage, with the leader, or the Sheik, chosen as the strongest and best able to lead them rather than given by heredity to a son. Though it is not uncommon for sons to take over for their fathers in many of the more established tribes as they are often raised with the understanding that someday they will likely assume the mantle of leadership, it is never taken for granted and if a leader does not lead well he (or she in some rare cases) may be removed by the other members of the tribe. |
Table of ContentsHome Page
|
|
All the content copyrighted to Portals
Interactive Entertainment, Inc Comraich is closed, please visit us at Grimmwold Shard.
If you are interested in trying out online role-play in an adults only fairy tale setting, we encourage you to give us a try. We offer a wide range of races and classes and some of the best RP you will find online role play server anywhere. |