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Player Kingdoms
12/28/05 -- Hello, we are in the process of updating this page and subsequent
links. All updates should be done by the end of January 2006, please bear
with us. If you have questions and are not finding the information you
seek here, please join us in IRC.
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| The Kingdom of Telrae'dor lies on the western edge of
the civilized world. Telrae'dor is a kingdom of lush forests,
quaint villages, children's fairy tales and a sprawling forest edged
capital. |
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| The primary towns in Telrae'dor are Fallsbridge to
the North along the border of Valgard, the Sora'nau (gypsy) camp of the
d'Asturie, Telrae City on the eastern seaboard, the central farming
village of Noirdans, the hidden village of Tyrnea Ghymn, and the gothic
dark fairy tale town of Fendahl. |
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| The Kingdom of Telrae'dor is primarily inhabited by
the Dyrlings. It is their native land and the primary birth place
of all Dyrlings. Valgarins can be found in the border town of
Fallsbridge, and Zuberi in Fendahl. Additionally, the quiet glamor
ridden
Druesith (dragon demi-fey) can be found in the Kingdom of
Telrae'dor. |
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| On the northern edge of the civilized world lies the
Kingdom of Valgard. A rough and tumble kingdom of bogs, moors,
rocky highlands, snow covered mountains and fertile valleys. A
land of sprawling celtic greenery and deep nordic mystery. |
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| The villages in Valgard are Laugner overlooking the
Dyrling town of Fallsbridge, the Irish feeling border town of Tur'Dunn,
the spacious mountain valley of Frosthof, the mining town of Dardasheim
(fondly called 'The Shire'), the Ceiki town of Broxbum, the port town of
Tanaugh and the Soiba village on the far easter edge of Valgard. |
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| Valgard is the native home of the Valgarins; the
Skoll to the north, the Ceiki to the south, the Dverge in the Shire, and
the sea roaming Soiba. Additionally, Dyrlings can be found in the
irish style village of Tur'Dunn, and the winged
Einh join their cousins
from their north eastern roost. |
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| Located on the eastern edge of the warm central sea, the Kingdom of Bishani rises from lush rain forests to a warm brilliant mountain top
crowned with Temple Juniper trees and orchards of succulent plum trees.
A place of Oriental honor layered upon ancient mysticism. |
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| Crowning the mountain of Bishani is the great temple,
encircled by the five great houses of the Jillhani nobles. The
smaller villages of the merchant folk can be found nestled along the
islands western coast. The village of Aish'dra lies on the
southern coast of the island, amidst tropical splendor. |
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| Bishani is the native home to the Jillhani, the
Ji'Mal nobles, the Ji'Coi Merchants and the Ji'Ken villagers.
Recently the the
Su'ne have returned to the kingdom, their many tails
spreading quiet and wisdom among the more stern Jillhani. |
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| From the winding Canyon of the Dead and the lush
mediterranean Gahrahn Hills, the Kingdom of Zuben sprawls south of
Telrae'dor in a vast desert. Rich flood plains grace the northern
end of the kingdom along the road from Arjat to the temple complex of
Meissa. |
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| Arjat the capitol of Zuben is a glorious riot of rich
mosaic homes near the palace, and the sandstone rabbit warren
surrounding the docks and the gladiatorial areana. The oasis of
Wispering Palms lies close to the Gahrahn hills and the Dyrling town of
Fendahl. The fortified oasis of Acrab's Heart protects the people
from the hostile southern Genubi desert. |
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| Zuben is the native home of the Zuberi -- the noble
city dwelling Jabbah and the roaming desert living Shaula.
Escaping the evil Rakshash, the gentle
Bastlings traveled many miles
over dangerous black hills to seek the sanctuary of the Zuberi. |
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| Far in the north eastern sea lies the Island City of
Lethe'Aime. Stark badlands, sharp mountains and barren plains, the
Island City of Lethe'Aime is a place of danger and mystical energies. |
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| There are only two places to be in Lethe'Aime, the
right side and the wrong side. On the far northern tip lies the
lush beautiful city of Aime, home to the mages of Comraich.
Outside the walls in the poorest of lands, lays the gang compounds of
the area known as Lethe, "the forgotten". |
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| There are a few who claim native birth to the City of
Lethe'aime, for the island is full with travelers, students, outcasts
and half-breeds of all kingdoms. And it is from here that the
"beautiful beast"
Vosferi emerge. |
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